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@babylonjs/accessibility - npm Package Versions

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25

6.12.4

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Changelog

Source

6.12.4

Core

  • Add new Material Plugin for various mesh debug visualizations - [New Feature] by alexchuber (#14020)
  • Animations: Add a weight property to AnimationGroup - by Popov72 (#14057)
  • Screenshot tools: Fallback on regular canvas if offscreen canvas not supported - by Popov72 (#14059)
  • Fix loading skeletons using ImportMesh when the skeleton id is not a number. - [Bug Fix] by carolhmj (#14054)
  • fix Bone.returnToRest(), Bone.updateMatrix() does not work properly - [Bug Fix] by noname0310 (#14051)
  • ParticleSystem: Fix update function when particle array is not internal array - [Bug Fix] by Popov72 (#14053)

GUI

  • Fix invalidateRect of a Rectangle Control with thickness - [Bug Fix] by carolhmj (#14058)
babylonjs
published 6.12.3 •

Changelog

Source

6.12.3

Core

  • Fix setting spatial sound option to false - [Bug Fix] by docEdub (#14048)
babylonjs
published 6.12.2 •

Changelog

Source

6.12.2

Core

babylonjs
published 6.12.1 •

Changelog

Source

6.12.1

Core

babylonjs
published 6.12.0 •

Changelog

Source

6.12.0

Core

  • Fix SerializeMesh method to account for non-mesh ob… - [Bug Fix] by carolhmj (#14041)
  • Input transformation should be applied during the XR loop - [Bug Fix] by RaananW (#14037)
  • ShaderCodeCursor. Optimization of lines parsing - by Dok11 (#13935)
  • Effect layer stencil - by kv-bh (#14046)
  • Skeleton viewer bug - by newbeea (#14039)
  • DeviceEventFactory: Modified event factory to provide correct value for buttons property (part deux) - by PolygonalSun (#14043)
  • GRL - resolution added - by RolandCsibrei (#14031)
  • Fixes for includeChildMeshes:true when constructing physics shapes - by eoineoineoin (#14030)
  • Add the missing loaders tests - by RaananW (#14012)
  • Fix for invalidated TypedArray objects preventing mesh construction - [Bug Fix] by eoineoineoin (#14040)
  • GPU particle systems: Fix current active count - [Bug Fix] by Popov72 (#14036)

Loaders

babylonjs
published 6.11.2 •

Changelog

Source

6.11.2

Core

  • Material: Adds a property to define the relative order in which decals and detailed maps are rendered - by Popov72 (#14025)
babylonjs
published 6.11.1 •

Changelog

Source

6.11.1

Core

Inspector

  • When changing relevant properties on the Camera, Light an… - [Bug Fix] by carolhmj (#14028)
babylonjs
published 6.11.0 •

Changelog

Source

6.11.0

Core

  • Transform LTS to support ESM transformations - by RaananW (#14018)
  • Reset body and body index on PhysicsRaycastResult - [Bug Fix] by carolhmj (#14022)
  • Engine: Fix crash when disposing effect or engine while shader compiled in parallel - [Bug Fix] by Popov72 (#14021)
  • Avoid cloning physics body twice and set body properties when cloning - [Bug Fix] by carolhmj (#14019)
  • MorphTargetManager: Fix creation of texture when partial support for morph types - [Bug Fix] by Popov72 (#14017)
  • Add bump map debug mode and remove extraneous return - by alexchuber (#14011)

GUI

  • Transform LTS to support ESM transformations - by RaananW (#14018)

Inspector

Loaders

  • Transform LTS to support ESM transformations - by RaananW (#14018)

Materials

  • Transform LTS to support ESM transformations - by RaananW (#14018)
  • Water material: Add removeFromRenderList method - by Popov72 (#14023)

Procedural Textures

  • Transform LTS to support ESM transformations - by RaananW (#14018)

Serializers

  • Transform LTS to support ESM transformations - by RaananW (#14018)
babylonjs
published 6.10.0 •

Changelog

Source

6.10.0

Core

Inspector

Loaders

babylonjs
published 6.9.0 •

Changelog

Source

6.9.0

Core

  • Call the onInitial observable in AR mode as well - [Bug Fix] by RaananW (#13993)
  • SSR: Fix crash when using a PBR material in glossiness/specular mode - [Bug Fix] by Popov72 (#13992)
  • Move away from declare type - by RaananW (#13990)
  • GreasedLineTools.GetPointsFromText - by RolandCsibrei (#13989)

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