Esbuild Plugin HTML • A HTML loader plugin for esbuild.
How it works
Esbuild Plugin HTML instructs esbuild to load a HTML file as entrypoint. It parses the HTML and runs esbuild on scripts, styles, assets and icons.
Scripts
It handles both inline and file scripts. When the type="module"
attribute is found in the <script>
tag, it runs esbuild with format: 'esm'
, otherwise it will produce an iife
bundle.
Sample
<script src="src/index.js" type="module"></script>
<script src="src/index.js" nomodule></script>
This will result in producing two bundles:
<script src="esm/index-[hash].js" type="module"></script>
<script src="iife/index-[hash].js" nomodule></script>
Styles
It supports both <link rel="stylesheet">
and <style>
nodes for styling.
Sample
<link rel="stylesheet" href="app.css" />
<style>
.inline {
color: red;
}
</style>
This will result in producing two css bundles:
<link rel="stylesheet" href="css/app-[hash].css" />
<style>@import url('css/inline-[hash].css');</style>
Assets
Referenced files by src
and href
attributes are copy along the html file in the assets
directory.
Sample
<img src="img/logo.png" />
This will result in:
<img src="assets/logo-[hash].png" />
Icons
Manually generate favicons can be a pain. This plugin detects a <link rel="icon">
node and uses its reference to generate icons and launch screens for (almost) every browser.
Sample
<link rel="shortcut icon" href="icon.png" type="image/png">
This will result in:
<link rel="icon" sizes="16x16" href="icons/favicon-16x16.png">
<link rel="icon" sizes="32x32" href="icons/favicon-32x32.png">
<link rel="icon" sizes="48x48" href="icons/favicon-48x48.png">
<link rel="shortcut icon" href="icons/favicon-196x196.png">
<link rel="icon" sizes="196x196" href="icons/favicon-196x196.png">
<link rel="apple-touch-icon" sizes="180x180" href="icons/apple-touch-icon.png">
<link rel="apple-touch-icon" sizes="167x167" href="icons/apple-touch-icon-ipad.png">
<link rel="apple-touch-startup-image" media="(device-width: 375px) and (device-height: 812px) and (-webkit-device-pixel-ratio: 3)" href="icons/apple-launch-iphonex.png">
<link rel="apple-touch-startup-image" media="(device-width: 375px) and (device-height: 667px) and (-webkit-device-pixel-ratio: 2)" href="icons/apple-launch-iphone8.png">
<link rel="apple-touch-startup-image" media="(device-width: 414px) and (device-height: 736px) and (-webkit-device-pixel-ratio: 3)" href="icons/apple-launch-iphone8-plus.png">
<link rel="apple-touch-startup-image" media="(device-width: 320px) and (device-height: 568px) and (-webkit-device-pixel-ratio: 2)" href="icons/apple-launch-iphone5.png">
<link rel="apple-touch-startup-image" media="(device-width: 768px) and (device-height: 1024px) and (-webkit-device-pixel-ratio: 2)" href="icons/apple-launch-ipadair.png">
<link rel="apple-touch-startup-image" media="(device-width: 834px) and (device-height: 1112px) and (-webkit-device-pixel-ratio: 2)" href="icons/apple-launch-ipadpro10.png">
<link rel="apple-touch-startup-image" media="(device-width: 1024px) and (device-height: 1366px) and (-webkit-device-pixel-ratio: 2)" href="icons/apple-launch-ipadpro12.png">
It also update <link rel="manifest">
content if found.
Install
$ npm i @chialab/esbuild-plugin-html -D
$ yarn add @chialab/esbuild-plugin-html -D
Usage
import esbuild from 'esbuild';
import htmlPlugin from '@chialab/esbuild-plugin-html';
await esbuild.build({
plugins: [
htmlPlugin(),
],
});
Options
The HTML plugin accepts an options object with the following properties:
esbuild
The esbuild instance module to use
License
Esbuild Plugin HTML is released under the MIT license.