@eik/node-client
This is a utility for getting assets and import maps from Eik servers in Node web applications. For publishing and managing assets to an Eik server from Node scripts, see @eik/cli
.
Install
npm install @eik/node-client
Usage
The most common use case for this module is linking to a file. When developing you typically want to use a local version of the file, then link to the published version on Eik when running in production.
For that you use the file()
method, which returns an object { value, integrity }
where value
is the link to the file.
When running in production the link will point to the file on Eik. When development
is true
the pathname is prefixed with the base
option instead of pointing to Eik, so your app can use a local version.
import path from "node:path";
import Eik from "@eik/node-client";
import fastifyStatic from "@fastify/static";
import fastify from "fastify";
const app = fastify();
app.register(fastifyStatic, {
root: path.join(process.cwd(), "public"),
prefix: "/public/",
});
const eik = new Eik({
development: process.env.NODE_ENV === "development",
base: "/public",
});
await eik.load();
const script = eik.file("/script.js");
app.get("/", (req, reply) => {
reply.type("text/html; charset=utf-8");
reply.send(`
<html>
<body>
<script
src="${script.value}"
${script.integrity ? `integrity="${script.integrity}"` : }
type="module"
></script>
</body>
</html>`);
});
app.listen({
port: 3000,
});
console.log("Listening on http://localhost:3000");
Include a <script type="importmap">
This module can also download the import maps defined in Eik config so you can include them in your HTML responses.
const client = new Eik({
loadMaps: true,
});
await client.load();
const maps = client.maps();
const combined = maps.reduce((map, acc) => ({ ...acc, ...map }), {});
const html = `
<script type="importmap">
${JSON.stringify(combined, null, 2)}
</script>
`;
Constructor
Use the default export to create a new instance.
You must call load
before using the instance so it can read from eik.json
and your Eik server.
import Eik from "@eik/node-client";
const eik = new Eik();
await eik.load();
options
option | default | type | required | details |
---|
base | null | string | false | Base root to be used for returned asset files. |
development | false | boolean | false | Set the module in development mode or not. |
loadMaps | false | boolean | false | Specifies whether import maps defined in the config should be loaded from the Eik server or not. |
path | process.cwd() | string | false | Path to directory containing an eik.json file or package.json with eik config. |
API
async .load()
Reads the Eik config from disk into the object instance.
If loadMaps
was set to true
the import maps defined in the config will be fetched from the Eik server.
.file(pathname)
Get a link to a file that will differ based on environment (development vs production).
When running in production the returned link will point to the file on Eik.
const eik = new Eik({
development: false,
});
await eik.load();
const file = eik.file("/path/to/script.js");
When development
is true
the pathname is prefixed with the base
option instead of pointing to Eik.
const eik = new Eik({
development: true,
base: "/public",
});
await eik.load();
const file = eik.file("/path/to/script.js");
arguments
option | default | type | details |
---|
pathname | null | string | Pathname relative to the base on Eik (ex: /path/to/script.js for a prod URL https://eik.store.com/pkg/my-app/1.0.0/path/to/script.js ) |
returns
Returns an object with value
and integrity
:
{
integrity: 'sha512-zHQjnDpMW7IKVyTpT9cOPT1+xhUSOcbgXj6qHCPSPu1CbQfgwDEsIniXU54zDIN71zqmxLSp3hfIljpt69ok0w==',
value: 'https://eik.store.com/pkg/my-app/1.0.0/path/to/script.js'
}
integrity
is undefined
if development
is true
:
{
integrity: undefined,
value: '/public/path/to/script.js'
}
.maps()
When loadMaps
is true
and you call load
, the client fetches the configured import maps from the Eik server.
This method returns the import maps that were fetched during load
.
const client = new Eik({
loadMaps: true,
});
await client.load();
const maps = client.maps();
const combined = maps.reduce((map, acc) => ({ ...acc, ...map }), {});
const html = `
<script type="importmap">
${JSON.stringify(combined, null, 2)}
</script>
`;
returns
A list of Eik import maps.
[
{
"imports": {
"date-fns": "https://eik.store.com/npm/date-fns/v3/index.js",
"lodash": "https://eik.store.com/npm/lodash/v4/index.js"
}
},
{
"imports": {
"lit": "https://eik.store.com/npm/lit/v3/index.js"
}
}
]
.base()
Constructs a URL to the base of a package of assets. The returned value will differ depending on if development mode is set to true or not.
When in non development mode, the returned value will be built up by the values found in the loaded Eik config and provide a URL to where the files can be expected to be on the Eik server.
const client = new Eik({
development: false,
base: "http://localhost:8080/assets",
});
await client.load();
client.base();
When in development mode, the returned value will be equal to whats set on the base
argument on the constructor.
const client = new Eik({
development: true,
base: "http://localhost:8080/assets",
});
await client.load();
client.base();
License
Copyright (c) 2021 FINN.no
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.