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@maptiler/ar-control

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@maptiler/ar-control - npm Package Versions

2

3.0.1

Diff

jonathanlurie_mt
published 3.0.0 •

jonathanlurie_mt
published 2.1.2 •

Changelog

Source

2.1.2

New Features

  • Display the attribution on top of the 3D model view (web)
jonathanlurie_mt
published 2.1.1 •

Changelog

Source

2.1.1

Others

  • updating license file for source-available publishing
jonathanlurie_mt
published 2.1.0 •

Changelog

Source

2.1.0

New Features

  • Now working also with Capacitor inside a mobile app (iOS only)

Others

  • Optimization of the UMD bundle size

Bug Fixes

  • Readme images are now stored on MapTiler CDN to be visible from NPM
jonathanlurie_mt
published 2.0.1 •

Changelog

Source

2.0.1

Bug Fixes

  • Fixed: when displayed bound were wider than 180° the Haversine distance used was from the back of Earth, resulting in a too narrow 3D model

Others

  • Now using MapTiler SDK math.wgs84ToTileIndex() function instead of a custom function
jonathanlurie_mt
published 2.0.0 •

Changelog

Source

2.0.0

New Features

  • Update dependency to MapTiler SDK v2

Others

  • Now using USDZ exporter from ThreeJS as it is no longer limited to 1024 textures
jonathanlurie_mt
published 1.3.0 •

Changelog

Source

1.3.0

Bug Fixes

  • Package.json optimisation for greater compatibility
  • updated ThreeJS and Model-Viewer dep
  • Remode legacy Threejs constant
  • encapsulated the event calls .on, .once and .off
  • fixes in the readme
jonathanlurie_mt
published 1.2.0 •

Changelog

Source

1.2.0

New Features

  • Possibility to add a marketting image on top of the 3D view
  • Possibility to increase the resolution of the texture for non-iOS devices
  • if AR is automatically ran, the intermediate 3D view no longer shows on iOS (at both begining and end of AR)
  • The elevation padding of the 3D models now depends on zoom level and minimal elevation
  • If possible and desired to go straight to AR mode, the control icon now features a box logo with brackets

Bug Fixes

  • Very small extents at high zoom level are no longer possible as they were generating bad looking meshes. Min zoom: 16
jonathanlurie_mt
published 1.1.0 •

Changelog

Source

1.1.0

New Features

  • Possibility to launch the AR mode automatically (when device allows) with the opt-in option activateAR set to true
  • Corrected colorimetry, now using the "commerce" colorspace
2
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