@mprokopowicz/custom-error
Synopsis
Create custom error types in node.js (exclusive) with meaningful messages and easy inheritance.
CustomError
DO NOT inherits from standard Error
, but behaves like it, including proper stack traces and proper formatting when used in console.log
. See more below.
API Reference
CustomError.create(<String> type, <String> ...defaultMessage)
Returns constructor of new error type. This new constructor prototypicaly inherits from CustomError. CustomError can not be invoked with new
directly.
CustomError#causedBy(<Error> causeError)
Appends causeError.message
to your error instance message. Stores causeError
under CustomError#cause
property. See example.
CustomError#formatMessage(<String> ...message)
Used internally to format error message. It can be overloaded to implement custom error message formatting. See examples.
CustomError.global(<String> type, <String> ...defaultMessage)
Creates new error type like CustomError.create
, but also sets it as global available identifer (using global namespace
). It also checks if type identifier is available and will throw if such name is already taken.
But aren't globals bad thing!?
You probably don't want register any globals in libriaries that are supposed to be used by others, but in applications code, you don't want require
say InternalError
or simillar error type everywhere.
Code Example
Basic usage
const CustomError = require('@mprokopowicz/custom-error');
const MyCustomError = CustomError.create('MyCustomError');
try {
throw new MyCustomError('Ooops!');
} catch (error) {
if (error instanceof MyCustomError) {
} else {
}
}
Error messages
You can pass default message to CustomError.create(type, defaultMessage)
as 2nd argument:
const ErrorWithDefaultMessage = CustomError.create('MyCustomError', 'oh my!');
const ErrorWithoutDefaultMessage = CustomError.create('MyCustomError');
new ErrorWithDefaultMessage().message;
new ErrorWithDefaultMessage('my message').message;
new ErrorWithoutDefaultMessage().message;
new ErrorWithoutDefaultMessage('custom message').message;
Messages are formated using util.format:
const MyErrorType = CustomError.create('MyErrorType', '%d + %d = %d', 2, 3, 5);
new MyErrorType().message;
new MyErrorType('num=%d, obj=%j', 2, {foo: 'bar'}).message;
Every CustomError
instance has causedBy(error)
method, that returns self instace. It appends cause error message to your error message and saves cause error under cause
property of your error:
const ReadConfigError = CustomError.create('ReadConfigError', 'failed to read config file');
readConfig('non-existing.json', function(error) {
console.log(error.message);
});
readConfig('invalid.json', function(error) {
console.log(error.message);
});
function readConfig(configFilePath, callback) {
fs.readFile(configFilePath, function(readFileError, fileContent) {
if (readFileError) {
callback(new ReadConfigError().causedBy(readFileError));
} else {
try {
callback(JSON.parse(fileContent));
} catch (jsonError) {
callback(new ReadConfigError().causedBy(jsonError));
}
}
});
}
Inheritance
If you need to be very precise about handling potential errors you can create child error types:
const CustomError = require('./lib/custom-error');
const fs = require('fs');
const ReadConfigError = CustomError.create('ReadConfigError', 'failed to read config file');
const ConfigFileNotFoundError = ReadConfigError.create('ConfigFileNotFoundError')
const ConfigFileSyntaxError = ReadConfigError.create('ConfigFileSyntaxError');
new ConfigFileNotFoundError() instanceof ReadConfigError;
new ConfigFileSyntaxError() instanceof ReadConfigError;
readConfig('config.json', function(error) {
if (error) {
if (error instanceof ConfigFileSyntaxError) {
console.log('Check your config file syntax!');
} else if (ReadConfigError) {
console.log('general readConfig error!', error.message);
} else {
throw error;
}
}
});
function readConfig(configFilePath, callback) {
fs.readFile(configFilePath, function(readFileError, fileContent) {
if (readFileError) {
callback(new ConfigFileNotFoundError().causedBy(readFileError));
} else {
try {
callback(JSON.parse(fileContent));
} catch (jsonError) {
callback(new ConfigFileSyntaxError().causedBy(jsonError));
}
}
});
}
You may sometimes need to apply some advnaced message formatting, eg. create readable error message from array of validation errors. To do so, you should overload CustomError.formatMessage
method:
let validationResults = [{
path: 'foo.bar',
keyword: 'required',
message: 'bar is required',
input: null
}, {
path: 'bar.foo',
keyword: 'min',
message: 'foo should be greater than 10'
}];
class ValidationError extends CustomError {
formatMessage(validationResults) {
return validationResults
.map((validationResults) => `${validationResults.path}: ${validationResults.message}`)
.join(', ');
}
}
console.log(new ValidationError(validationResults).message);
function ValidationError(validationResults) {
CustomError.call(this, validationResults);
}
ValidationError.prototype = Object.create(CustomError.prototype);
ValidationError.prototype.constructor = ValidationError;
ValidationError.prototype.formatMessage = function(validationResults) {
return validationResults.map(function(validationResult) {
return validationResult.path + ': ' + validationResult.message;
}).join(', ');
};
console.log(new ValidationError(validationResults).message);
Installation
$ npm install --save @mprokopowicz/custom-error
var CustomError = require('@mprokopowicz/custom-error');
const CustomError = require('@mprokopowicz/custom-error');
Standard Error
may be throwed under many unpredictable circumstances including typos, undefined references etc. In such cases your program should crash as soon as possible and you should fix your bug. By testing if error
you're about to catch is instance of CustomError
, not Error
you can avoid accidently catching and eventually supressing/ignoring generic Error
, TypeError
etc.
try {
someObject.doSonethingThatThrows();
} catch (error) {
if (error instanceof Error) {
console.log('failed to do something!');
}
}
In given example you may suppose that it is some error throwed by doSomethingThatThrows
, but there is a typo in there (something vs sonething).
License
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.