ER is a new pattern that provides the opportunity to feel free from actions
🚀 See it in action on Stackblitz
This package allows you to get rid of actions. You can use decorators to register actions directly in your state, you don't have to create any actions in your project (until you really need them), as they don't give any profit, only bring extra boilerplate files.
Concepts
Compare these diagrams, we've simplified Redux flow and threw out unnecessary middleware:
📦 Install
To install @ngxs-labs/emitter
run the following command:
npm install @ngxs-labs/emitter
# or if you use yarn
yarn add @ngxs-labs/emitter
🔨 Usage
Import the module into your root application module:
import { NgModule } from '@angular/core';
import { NgxsModule } from '@ngxs/store';
import { NgxsEmitPluginModule } from '@ngxs-labs/emitter';
@NgModule({
imports: [
NgxsModule.forRoot(states),
NgxsEmitPluginModule.forRoot()
]
})
export class AppModule {}
Receiver
Receiver is a basic building block. @Receiver()
is a function that allows you to decorate static methods in your states for further passing this method to the emitter:
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
@State<number>({
name: 'counter',
defaults: 0
})
export class CounterState {
@Receiver()
public static increment({ setState, getState }: StateContext<number>) {
setState(getState() + 1);
}
@Receiver()
public static decrement({ setState, getState }: StateContext<number>) {
setState(getState() - 1);
}
}
Emitter
Emitter is basically a bridge between your component and receivers. @Emitter()
is a function that decorates properties defining new getter and gives you an access to the emittable interface:
import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { Emitter, Emittable } from '@ngxs-labs/emitter';
import { Observable } from 'rxjs';
import { CounterState } from './counter.state';
@Component({
selector: 'app-counter',
template: `
<ng-container *ngIf="counter$ | async as counter">
<h3>Counter is {{ counter }}</h3>
</ng-container>
<button (click)="increment.emit()">Increment</button>
<button (click)="decrement.emit()">Decrement</button>
`
})
export class CounterComponent {
@Select(CounterState)
public counter$: Observable<number>;
@Emitter(CounterState.increment)
public increment: Emittable<void>;
@Emitter(CounterState.decrement)
public decrement: Emittable<void>;
}
Custom types
You can define custom types for debbuging purposes (works with @ngxs/logger-plugin
):
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
@State<number>({
name: 'counter',
defaults: 0
})
export class CounterState {
@Receiver({ type: '[Counter] Increment value' })
public static increment({ setState, getState }: StateContext<number>) {
setState(getState() + 1);
}
@Receiver({ type: '[Counter] Decrement value' })
public static decrement({ setState, getState }: StateContext<number>) {
setState(getState() - 1);
}
}
Actions
If you still need actions - it is possible to pass an action as an argument into @Receiver()
decorator:
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
export class Increment {
public static readonly type = '[Counter] Increment value';
}
export class Decrement {
public static readonly type = '[Counter] Decrement value';
}
@State<number>({
name: 'counter',
defaults: 0
})
export class CounterState {
@Receiver({ action: Increment })
public static increment({ setState, getState }: StateContext<number>) {
setState(getState() + 1);
}
@Receiver({ action: Decrement })
public static decrement({ setState, getState }: StateContext<number>) {
setState(getState() - 1);
}
}
Also it's possible to pass multiple actions:
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
export class Increment {
public static readonly type = '[Counter] Increment value';
}
export class Decrement {
public static readonly type = '[Counter] Decrement value';
}
@State<number>({
name: 'counter',
defaults: 0
})
export class CounterState {
@Receiver({ action: [Increment, Decrement] })
public static increment({ setState, getState }: StateContext<number>, action: Increment | Decrement) {
const state = getState();
if (action instanceof Increment) {
setState(state + 1);
} else if (action instanceof Decrement) {
setState(state - 1);
}
}
}
Emitting multiple value
It's also possible to emit multiple values, just define your state:
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
@State<string[]>({
name: 'animals',
defaults: []
})
export class AnimalsState {
@Receiver()
public static addAnimal({ setState, getState }: StateContext<string[]>, { payload }: EmitterAction<string>) {
setState([
...getState(),
payload
]);
}
}
And use emitMany
method from Emittable
object:
import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { Emitter, Emittable } from '@ngxs-labs/emitter';
import { Observable } from 'rxjs';
import { AnimalsState } from './animals.state';
@Component({
selector: 'app-root',
template: `
<p *ngFor="let animal of (animals$ | async)">{{ animal }}</p>
<button (click)="addAnimals()">Add animals</button>
`
})
export class AppComponent {
@Select(AnimalsState)
public animals$: Observable<string[]>;
@Emitter(AnimalsState.addAnimal)
private addAnimal: Emittable<string>;
public addAnimals(): void {
this.addAnimal.emitMany(['panda', 'zebra', 'monkey']);
}
}
Dependency injection
Assume you have to make some API request and load some data from your server, it is very easy to use services with static methods, Angular provides an Injector
class for getting instances by reference:
import { Injector } from '@angular/core';
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
import { tap } from 'rxjs/operators';
interface Todo {
id: number;
title: string;
completed: boolean;
}
@State<Todo[]>({
name: 'todos',
defaults: []
})
export class TodosState {
private static api: ApiService;
constructor(injector: Injector) {
TodosState.api = injector.get<ApiService>(ApiService);
}
@Receiver()
public static getTodos({ setState }: StateContext<Todo[]>) {
return this.api.getTodos().pipe(
tap((todos) => setState(todos))
);
}
@Receiver()
public static getTodos({ setState }: StateContext<Todo[]>) {
return this.api.getTodos().then((todos) => setState(todos));
}
}
If you work with promises - we advice you to use async/await
approach, because method marked with async
keyword will automatically return a Promise
, you will not get confused if you missed return
keyword somewhere:
import { Injector } from '@angular/core';
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
export type AppInformationStateModel = null | {
version: string;
shouldUseGraphQL: boolean;
};
@State<AppInformationStateModel>({
name: 'information',
defaults: null
})
export class AppInformationState {
private static appService: AppService;
constructor(injector: Injector) {
AppInformationState.appService = injector.get<AppService>(AppService);
}
@Receiver({ type: '[App information] Get app information' })
public static async getAppInformation({ setState }: StateContext<AppInformationStateModel>) {
setState(
await this.appService.getAppInformation()
);
}
}
Lifecycle
As you may know - actions in NGXS have own lifecycle. We also provide RxJS operators that give you the ability to react to actions at different points in their existence:
ofEmittableDispatched
: triggers when an emittable target has been dispatchedofEmittableSuccessful
: triggers when an emittable target has been completed successfullyofEmittableCanceled
: triggers when an emittable target has been canceledofEmittableErrored
: triggers when an emittable target has caused an error to be thrown
Below is just a simple example how to use those operators:
import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';
import { throwError } from 'rxjs';
@State<number>({
name: 'counter',
defaults: 0
})
export class CounterState {
@Receiver()
public static increment({ setState, getState }: StateContext<number>) {
setState(getState() + 1);
}
@Receiver()
public static decrement({ setState, getState }: StateContext<number>) {
setState(getState() - 1);
}
@Receiver()
public static multiplyBy2({ setState, getState }: StateContext<number>) {
setState(getState() * 2);
}
@Receiver()
public static throwError() {
return throwError(new Error('Whoops!'));
}
}
Import operators in your component and pipe Actions
service:
import { Component } from '@angular/core';
import { Actions } from '@ngxs/store';
import {
Emitter,
Emittable,
ofEmittableDispatched,
ofEmittableActionContext
} from '@ngxs-labs/emitter';
import { CounterState } from './counter.state';
@Component({
selector: 'app-root',
template: ``
})
export class AppComponent {
@Emitter(CounterState.increment)
private increment: Emittable<void>;
@Emitter(CounterState.decrement)
private decrement: Emittable<void>;
@Emitter(CounterState.throwError)
private throwError: Emittable<void>;
constructor(actions$: Actions) {
actions$.pipe(
ofEmittableDispatched(CounterState.increment)
).subscribe(() => {
console.log('CounterState.increment has been intercepted');
});
setInterval(() => {
this.increment.emit();
this.decrement.emit();
this.throwError.emit();
}, 1000);
}
}
Testing
It's very easy to write unit tests using ER concept:
it('should increment state', () => {
@State<number>({
name: 'counter',
defaults: 0
})
class CounterState {
@Receiver()
public static increment({ setState, getState }: StateContext<number>) {
setState(getState() + 1);
}
}
@Component({ template: '' })
class MockComponent {
@Emitter(CounterState.increment)
public incremnet: Emittable<void>;
}
TestBed.configureTestingModule({
imports: [
NgxsModule.forRoot([CounterState]),
NgxsEmitPluginModule.forRoot()
],
declarations: [
MockComponent
]
});
const fixture = TestBed.createComponent(MockComponent);
const store: Store = TestBed.get(Store);
fixture.componentInstance.increment.emit();
const counter = store.selectSnapshot<number>((state) => state.counter);
expect(counter).toBe(1);
});
Interaction
You can easily provide an interaction between different states using ER. Imagine such simple state that stores information if success and error messages exist:
type AppStatusStateModel = {
successMessage: string | null;
errorMessage: string | null;
};
@State({
name: 'appStatusState',
defaults: {
successMessage: null,
errorMessage: null
}
})
export class AppStatusState {
@Receiver({ type: '[AppStatus] Success' })
public static success({ setState }: StateContext<AppStatusStateModel>, { payload }: EmitterAction<string>) {
setState({
successMessage: payload,
errorMessage: null
});
}
@Receiver({ type: '[AppStatus] Failure' })
public static failure({ setState }: StateContext<AppStatusStateModel>, { payload }: EmitterAction<string>) {
setState({
successMessage: null,
errorMessage: payload
});
}
}
You want to emit events from another state that makes requests:
@State({ name: 'appState' })
class AppState {
private static tagService: TagService;
@Emitter(AppStatusState.success)
private static success: Emittable<string>;
@Emitter(AppStatusState.failure)
private static failure: Emittable<string>;
constructor(injector: Injector) {
AppState.tagService = injector.get<TagService>(TagService);
}
@Receiver({ type: '[AppState] Add tag to the DB' })
public static addTag(_, { payload }: EmitterAction<string>) {
return this.tagService.addOne(payload).pipe(
tap((response) => this.success.emit(response.message)),
catchError((error) => {
this.failure.emit(error.message);
return of(error);
})
);
}
}