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@thi.ng/wasm-api
Advanced tools
Generic, modular, extensible API bridge, polyglot glue code and bindings code generators for hybrid JS & WebAssembly projects
This project is part of the @thi.ng/umbrella monorepo.
Generic, modular, extensible API bridge, polyglot glue code and bindings code generators for hybrid JS & WebAssembly projects.
This package provides a the following:
WasmBridge
class as interop basis and much reduced boilerplate for hybrid JS/WebAssembly
applications.The package provides an extensible codegeneration framework to simplify the bilateral design & exchange of data structures shared between the WASM & JS host env. Currently, code generators for TypeScript, Zig and C11 are supplied. A CLI wrapper is available too. See the @thi.ng/wasm-api-dom support package for a more thorough realworld example...
The package includes a small CLI wrapper to invoke the code generator(s) from JSON type definitions and to write the generated source code(s) to different files:
$ npx @thi.ng/wasm-api
█ █ █ │
██ █ │
█ █ █ █ █ █ █ █ │ @thi.ng/wasm-api 0.15.0
█ █ █ █ █ █ █ █ █ │ Multi-language data bindings code generator
█ │
█ █ │
usage: wasm-api [OPTS] JSON-INPUT-FILE(S) ...
wasm-api --help
Flags:
-d, --debug enable debug output & functions
--dry-run enable dry run (don't overwrite files)
Main:
-a FILE, --analytics FILE output file path for raw codegen analytics
-c FILE, --config FILE JSON config file with codegen options
-l ID[,..], --lang ID[,..] [multiple] target language: "c11", "ts", "zig" (default: ["ts","zig"])
-o FILE, --out FILE [multiple] output file path
-s TYPE, --string TYPE Force string type implementation: "slice", "ptr"
By default, the CLI generates sources for TypeScript and Zig (in this order!). Order is important, since the output file paths must be given in the same order as the target languages. It's recommended to be explicit with this. An example invocation looks like:
wasm-api \
--config codegen-opts.json \
--lang ts -o src/generated.ts \
--lang zig -o src.zig/generated.zig \
typedefs.json
The structure of the config file is as follows (all optional):
{
"global": { ... },
"c11": { ... },
"ts": { ... },
"zig": { ... },
}
More details about possible
global
,
c
and
ts
and
zig
config
options & values.
All code generators have support for custom code prologues & epilogues which can
be specified via the above options. These config options exist for both non-CLI
& CLI usage. For the latter, these custom code sections can also be loaded from
external files by specifying their file paths using @
as prefix, e.g.
{
"ts": { "pre": "@tpl/prelude.ts" },
"zig": { "pre": "@tpl/prelude.zig", "post": "@tpl/epilogue.zig" },
}
Currently, the code generator supports enums, structs and unions. See API docs for further details:
Enum
EnumValue
(individual enum value spec)Field
(individual spec for values contained in structs/unions)Struct
Union
TopLevelType
The following example defines 1x enum, 2x structs and 1x union. Shown here are the JSON type definitions and the resulting source codes:
⬇︎ CLICK TO EXPAND EACH CODE BLOCK ⬇︎
[
{
"name": "EventType",
"type": "enum",
"tag": "u8",
"values": [
"unknown",
{ "name": "mouse", "value": 16 },
{ "name": "key", "value": 32 }
]
},
{
"name": "MouseEvent",
"type": "struct",
"doc": "Example struct",
"fields": [
{ "name": "type", "type": "EventType" },
{ "name": "pos", "type": "u16", "tag": "vec", "len": 2 }
]
},
{
"name": "KeyEvent",
"type": "struct",
"doc": "Example struct",
"fields": [
{ "name": "type", "type": "EventType" },
{ "name": "key", "type": "string" },
{ "name": "modifiers", "type": "u8", "doc": "Bitmask of modifier keys" }
]
},
{
"name": "Event",
"type": "union",
"fields": [
{ "name": "mouse", "type": "MouseEvent" },
{ "name": "key", "type": "KeyEvent" }
]
}
]
/**
* Generated by @thi.ng/wasm-api at 2022-10-26T08:36:16.825Z - DO NOT EDIT!
*/
// @ts-ignore possibly includes unused imports
import { Pointer, WasmStringSlice, WasmTypeBase, WasmTypeConstructor } from "@thi.ng/wasm-api";
export enum EventType {
UNKNOWN,
MOUSE = 16,
KEY = 32,
}
/**
* Example struct
*/
export interface MouseEvent extends WasmTypeBase {
type: EventType;
pos: Uint16Array;
}
export const $MouseEvent: WasmTypeConstructor<MouseEvent> = (mem) => ({
get align() {
return 4;
},
get size() {
return 8;
},
instance: (base) => {
return {
get __base() {
return base;
},
get __bytes() {
return mem.u8.subarray(base, base + 8);
},
get type(): EventType {
return mem.u8[base];
},
set type(x: EventType) {
mem.u8[base] = x;
},
get pos(): Uint16Array {
const addr = (base + 4) >>> 1;
return mem.u16.subarray(addr, addr + 2);
},
};
}
});
/**
* Example struct
*/
export interface KeyEvent extends WasmTypeBase {
type: EventType;
key: WasmStringSlice;
/**
* Bitmask of modifier keys
*/
modifiers: number;
}
export const $KeyEvent: WasmTypeConstructor<KeyEvent> = (mem) => ({
get align() {
return 4;
},
get size() {
return 16;
},
instance: (base) => {
let $key: WasmStringSlice | null = null;
return {
get __base() {
return base;
},
get __bytes() {
return mem.u8.subarray(base, base + 16);
},
get type(): EventType {
return mem.u8[base];
},
set type(x: EventType) {
mem.u8[base] = x;
},
get key(): WasmStringSlice {
return $key || ($key = new WasmStringSlice(mem, (base + 4), true));
},
get modifiers(): number {
return mem.u8[(base + 12)];
},
set modifiers(x: number) {
mem.u8[(base + 12)] = x;
},
};
}
});
export interface Event extends WasmTypeBase {
mouse: MouseEvent;
key: KeyEvent;
}
export const $Event: WasmTypeConstructor<Event> = (mem) => ({
get align() {
return 4;
},
get size() {
return 16;
},
instance: (base) => {
return {
get __base() {
return base;
},
get __bytes() {
return mem.u8.subarray(base, base + 16);
},
get mouse(): MouseEvent {
return $MouseEvent(mem).instance(base);
},
set mouse(x: MouseEvent) {
mem.u8.set(x.__bytes, base);
},
get key(): KeyEvent {
return $KeyEvent(mem).instance(base);
},
set key(x: KeyEvent) {
mem.u8.set(x.__bytes, base);
},
};
}
});
//! Generated by @thi.ng/wasm-api at 2022-10-26T08:36:16.827Z - DO NOT EDIT!
const std = @import("std");
pub const EventType = enum(u8) {
UNKNOWN,
MOUSE = 16,
KEY = 32,
};
/// Example struct
pub const MouseEvent = struct {
type: EventType,
pos: @Vector(2, u16),
};
/// Example struct
pub const KeyEvent = struct {
type: EventType,
key: []const u8,
/// Bitmask of modifier keys
modifiers: u8,
};
pub const Event = union {
mouse: MouseEvent,
key: KeyEvent,
};
On the TypeScript/JS side, the memory-mapped wrappers (e.g. $Event
)
can be used in combination with the WasmBridge
to obtain fully typed views
(according to the generated types) of the underlying WASM memory. Basic usage is
like:
import { WasmBridge } from "@thi.ng/wasm-api";
import { $Event, EventType } from "./generated.ts";
const bridge = new WasmBridge();
// bridge initialization omitted here (see other examples below)
// ...
// Create an instance using the bridge's memory views
// and mapping a `Event` union from given address
// (e.g. obtained from an exported WASM function/value)
const event = $Event(bridge).instance(0x10000);
// then use like normal JS object
event.mouse.pos
// Uint16Array(2) [100, 200]
// IMPORTANT: any modifications like this are directly
// applied to the underlying WASM memory...
event.mouse.pos[0] = 300;
event.mouse.type === EventType.MOUSE
// true
IMPORTANT: Field setters are currently only supported for single values, incl. enums, strings, structs, unions. The latter 2 will always be copied by value (mem copy). Arrays or slices of strings do not currently provide write access...
Most low-level languages deal with strings very differently and alas there's no
general standard. Some have UTF-8/16 support, others don't. In some languages
(incl. C & Zig), strings are stored as zero terminated, in others they aren't...
It's outside the scope of this package to provide an allround out-of-the-box
solution. The WasmBridge
provides read & write accessors to obtain JS strings
from UTF-8 encoded WASM memory. See
getString()
and
setString()
for details.
The code generators too provide a global stringType
option to
interpret the string
type of a struct field in different ways:
slice
(default): Considers strings as Zig-style slices (i.e. pointer + length)ptr
: Considers strings as C-style raw *char
pointer (without any length)Note: If setting this global option to ptr
, it also has to be repeated for the
TypeScript code generator explicitly.
If explicitly enabled on the WASM side, the WasmBridge
includes support for
malloc/free-style allocations (within the linear WASM memory) from the JS side
(Note: This is a breaking change in v0.10.0, now using a more flexible approach
& reverse logic of earlier alpha versions).
The actual allocator is implementation specific and suitable generic mechanisms are defined for both the included Zig & C bindings. Please see for further reference:
/zig/lib.zig
:
comments about WASM-side allocator handling in Zig/include/wasmapi.h
:
comments about WASM-side allocator handling in C/C++WasmBridge.allocate()
:
allocating memory from JS sideWasmBridge.free()
:
freeing previously allocated memory from JS sideNote: The provided Zig mechanism supports the idiomatic (Zig) pattern of working with multiple allocators in different parts of the application and supports dynamic assignments/swapping of the exposed allocator. See comments in source file and tests for more details...
try {
// allocate 1KB of memory for passing a string to WASM side
const addr = bridge.allocate(256);
// write string to reserved memory
// max. 256 bytes, zero terminated
const num = bridge.setString("hello WASM world!", addr, 256, true);
// call WASM function doing something w/ the string
bridge.exports.doSomethingWithString(addr, num);
// cleanup
bridge.free(addr, 256);
} catch(e) {
// deal with allocation error
// ...
}
The
WasmBridge
can be extented via custom defined API modules. Such API extensions will consist
of a collection of JS/TS functions & variables, their related counterparts
(import definitions) for the WASM target and (optionally) some shared data types
(bindings for which can be generated by this package
too).
On the JS side, custom API modules can be easily integrated via the IWasmAPI
interface. The
following example provides a brief overview:
import { IWasmAPI, WasmBridge } from "@thi.ng/wasm-api";
export class CustomAPI implements IWasmAPI {
parent!: WasmBridge;
async init(parent: WasmBridge) {
this.parent = parent;
this.parent.logger.debug("initializing custom API");
// any other tasks you might need to do...
return true;
}
/**
* Returns object of functions to import as externals into the
* WASM module during instantiation. These imports are merged
* into a larger imports object alongside the bridge's core API...
*/
getImports(): WebAssembly.Imports {
return {
/**
* Writes `num` random float32 numbers from given address
*/
fillRandom: (addr: number, num: number) => {
addr >>>= 2;
while(num-- > 0) this.parent.f32[addr++] = Math.random();
}
};
}
}
Now we can supply this custom API when creating the main WASM bridge:
export const bridge = new WasmBridge({ custom: new CustomAPI() });
In Zig (or any other language of your choice) we can then utilize this custom API like so (Please also see example projects & other example snippets in this readme):
Bindings file / lib:
//! custom.zig - extern definitions of custom JS API
/// JS external to fill a slice w/ random values
/// Note: Each API module uses a separate import object to avoid naming clashes
/// Here we declare an external binding belonging to the "custom" import group
///
/// The bridge core API uses "wasmapi" as reserved import group name
extern "custom" fn fillRandom(addr: [*]f32, num: usize) void;
Main Zig file:
// Import JS core API
const js = @import("wasmapi");
const custom = @import("custom.zig");
export fn test_randomVec4() void {
var foo = [4]f32{ 1, 2, 3, 4 };
// print original
js.printF32Array(foo[0..]);
// populate foo with random numbers
custom.fillRandom(&foo, foo.len);
// print result
js.printF32Array(foo[0..]);
}
Some example projects (see list below) provide custom
build.zig
&
npm.zig
build scripts to easily integrate these hybrid TS/Zig packages into users'
development processes.
To avoid guesswork about the internals of these API modules, all of them are
using an overall uniform structure, with the main Zig entry point in
/zig/lib.zig
...
Since only numeric values can be exchanged between the WASM module and the JS
host, any JS native objects the WASM side might want to be working with must be
managed manually in JS. For this purpose the ObjectIndex
class can be
used by API modules to handle ID generation (incl. recycling, using
@thi.ng/idgen)
and the indexing of different types of JS objects/values. Only the numeric IDs
(handles) will then need to be exchanged with the WASM module...
import { ObjectIndex } from "@thi.ng/wasm-api";
const canvases = new ObjectIndex<HTMLCanvasElement>({ name: "canvas" });
// index item and assign new ID
canvases.add(document.createElement("canvas"));
// 0
// look up item by ID
canvases.get(0);
// <canvas ...>
// work w/ retrieved item
canvases.get(0).id = "foo";
// check if item for ID exists (O(1))
canvases.has(1)
// false
// by default invalid IDs throw error
canvases.get(1)
// Uncaught Error: Assertion failed: missing canvas for ID: 2
// error can be disabled via 2nd arg
canvases.get(1, false)
// undefined
// find ID using custom predicate (same failure behavior as .get())
canvases.find((x) => x.id == "bar")
// Uncaught Error: Assertion failed: given predicate matched no canvas
canvases.delete(0);
// true
Since v0.15.0, the supplied Zig core bindings lib also includes a
ManagedIndex
for similar dealings on the Zig side of the application. For example, in the
@thi.ng/wasm-api-dom
&
@thi.ng/wasm-api-timer
modules this is used to manage Zig event listeners.
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
yarn add @thi.ng/wasm-api
ES module import:
<script type="module" src="https://cdn.skypack.dev/@thi.ng/wasm-api"></script>
For Node.js REPL:
# with flag only for < v16
node --experimental-repl-await
> const wasmApi = await import("@thi.ng/wasm-api");
Package sizes (gzipped, pre-treeshake): ESM: 7.06 KB
IMPORTANT: The package includes multiple language code generators which are not required for normal use of the API bridge. Hence, the actual package size in production will be MUCH smaller than what's stated here!
Several demos in this repo's /examples directory are using this package.
A selection:
Screenshot | Description | Live demo | Source |
---|---|---|---|
Zig-based DOM creation & canvas drawing app | Demo | Source | |
Simple Zig/WASM click counter DOM component | Demo | Source |
import { WasmBridge, WasmExports } from "@thi.ng/wasm-api";
import { readFileSync } from "fs";
// WASM exports from our dummy module (below)
interface App extends WasmExports {
start: () => void;
}
(async () => {
// new API bridge with defaults
// (i.e. no child API modules and using console logger)
const bridge = new WasmBridge<App>();
// instantiate WASM module using imports provided by the bridge
// this also initializes any bindings & bridge child APIs (if any)
// (also accepts a fetch() `Response` as input)
await bridge.instantiate(readFileSync("hello.wasm"));
// call an exported WASM function
bridge.exports.start();
})();
Requires Zig to be installed:
//! Example Zig application (hello.zig)
/// import externals
/// see build command for configuration
const js = @import("wasmapi");
const std = @import("std");
// set custom memory allocator (here to disable)
pub const WASM_ALLOCATOR: ?std.mem.Allocator = null;
export fn start() void {
js.printStr("hello world!");
}
The WASM binary can be built using the following command (or for more complex
scenarios add the supplied .zig file(s) to your build.zig
and/or source
folder):
# compile WASM binary
zig build-lib \
--pkg-begin wasmapi node_modules/@thi.ng/wasm-api/zig/lib.zig --pkg-end \
-target wasm32-freestanding \
-O ReleaseSmall -dynamic --strip \
hello.zig
# disassemble WASM
wasm-dis -o hello.wast hello.wasm
The resulting WASM:
(module
(type $i32_i32_=>_none (func (param i32 i32)))
(type $none_=>_none (func))
(type $i32_=>_i32 (func (param i32) (result i32)))
(import "wasmapi" "_printStr" (func $fimport$0 (param i32 i32)))
(global $global$0 (mut i32) (i32.const 1048576))
(memory $0 17)
(data (i32.const 1048576) "hello world!\00")
(export "memory" (memory $0))
(export "start" (func $0))
(export "_wasm_allocate" (func $1))
(export "_wasm_free" (func $2))
(func $0
(call $fimport$0
(i32.const 1048576)
(i32.const 12)
)
)
(func $1 (param $0 i32) (result i32)
(i32.const 0)
)
(func $2 (param $0 i32) (param $1 i32)
)
)
Requires Emscripten to be installed:
#include <wasmapi.h>
void WASM_KEEP start() {
wasm_printStr0("hello world!");
}
Building the WASM module:
emcc -Os -Inode_modules/@thi.ng/wasm-api/include \
-sERROR_ON_UNDEFINED_SYMBOLS=0 --no-entry \
-o hello.wasm hello.c
Resulting WASM:
(module
(type $i32_=>_none (func (param i32)))
(type $none_=>_none (func))
(type $i32_=>_i32 (func (param i32) (result i32)))
(type $none_=>_i32 (func (result i32)))
(type $i32_i32_=>_none (func (param i32 i32)))
(import "wasmapi" "_printStr0" (func $fimport$0 (param i32)))
(global $global$0 (mut i32) (i32.const 5243936))
(memory $0 256 256)
(data (i32.const 1024) "hello world!")
(table $0 2 2 funcref)
(elem (i32.const 1) $0)
(export "memory" (memory $0))
(export "_wasm_allocate" (func $1))
(export "_wasm_free" (func $2))
(export "start" (func $3))
(export "__indirect_function_table" (table $0))
(export "_initialize" (func $0))
(export "__errno_location" (func $7))
(export "stackSave" (func $4))
(export "stackRestore" (func $5))
(export "stackAlloc" (func $6))
(func $0
(nop)
)
(func $1 (param $0 i32) (result i32)
(i32.const 0)
)
(func $2 (param $0 i32) (param $1 i32)
(nop)
)
(func $3
(call $fimport$0
(i32.const 1024)
)
)
(func $4 (result i32)
(global.get $global$0)
)
(func $5 (param $0 i32)
(global.set $global$0
(local.get $0)
)
)
(func $6 (param $0 i32) (result i32)
(global.set $global$0
(local.tee $0
(i32.and
(i32.sub
(global.get $global$0)
(local.get $0)
)
(i32.const -16)
)
)
)
(local.get $0)
)
(func $7 (result i32)
(i32.const 1040)
)
)
Karsten Schmidt
If this project contributes to an academic publication, please cite it as:
@misc{thing-wasm-api,
title = "@thi.ng/wasm-api",
author = "Karsten Schmidt",
note = "https://thi.ng/wasm-api",
year = 2022
}
© 2022 Karsten Schmidt // Apache Software License 2.0
FAQs
Generic, modular, extensible API bridge and infrastructure for hybrid JS & WebAssembly projects
The npm package @thi.ng/wasm-api receives a total of 100 weekly downloads. As such, @thi.ng/wasm-api popularity was classified as not popular.
We found that @thi.ng/wasm-api demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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