Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

@xstate/graph

Package Overview
Dependencies
Maintainers
1
Versions
24
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@xstate/graph

XState graph utilities

  • 1.1.0
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
0
Maintainers
1
Weekly downloads
 
Created
Source

@xstate/graph

This package contains graph algorithms and utilities for XState machines.

Quick Start

  1. Install xstate and @xstate/graph:
npm install xstate @xstate/graph
  1. Import the graph utilities. Example:
import { Machine } from 'xstate';
import { getSimplePaths } from '@xstate/graph';

const machine = Machine(/* ... */);
const paths = getSimplePaths(machine);

API

getShortestPaths(machine, options?)

Arguments

  • machine - the Machine to traverse
  • options (optional) - options that customize how the algorithm will traverse the machine

Returns the shortest paths (Dijkstra's algorithm) of a machine from the initial state to every other state as a mapped object, where the:

  • key is the stringified state
  • value is an object with the properties:
    • state - the target State
    • path - the shortest path to get from the initial state to the target state

The path is an array of segments, where each segment is an object with the properties:

  • state - the State of the segment
  • weight - the total weight of the path
    • Currently, each transition from one state to another has a weight of 1. This will be customizable in the future.
  • event - the event object that transitions the machine from the state to the next state in the path

Every path starts with the initial state.

The overall object structure looks like this:

{
  "<SERIALIZED STATE>": {
    "state": State { ... },
    "path": [
      {
        "state": State { ... },
        "event": { "type": "<event.type>", "<PROP>": "<event.PROP>" }
      },
      {
        "state": State { ... },
        "event": { "type": "<event.type>", "<PROP>": "<event.PROP>" }
      },
      ...
    ]
  },
  ...
}

Example

import { Machine } from 'xstate';
import { getShortestPaths } from '@xstate/graph';

const feedbackMachine = Machine({
  id: 'feedback',
  initial: 'question',
  states: {
    question: {
      on: {
        CLICK_GOOD: 'thanks',
        CLICK_BAD: 'form',
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    form: {
      on: {
        SUBMIT: 'thanks',
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    thanks: {
      on: {
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    closed: {
      type: 'final'
    }
  }
});

const shortestPaths = getShortestPaths(feedbackMachine);

console.log(shortestPaths);
// => {
//   '"question"': {
//     state: State { value: 'question', context: undefined },
//     weight: 0,
//     path: []
//   },
//   '"thanks"': {
//     state: State { value: 'thanks', context: undefined },
//     weight: 1,
//     path: [
//       {
//         state: State { value: 'question', context: undefined },
//         event: { type: 'CLICK_GOOD' }
//       }
//     ]
//   },
//   '"form"': {
//     state: State { value: 'form', context: undefined },
//     weight: 1,
//     path: [
//       {
//         state: State { value: 'question', context: undefined },
//         event: { type: 'CLICK_BAD' }
//       }
//     ]
//   },
//   '"closed"': {
//     state: State { value: 'closed', context: undefined },
//     weight: 1,
//     path: [
//       {
//         state: State { value: 'question', context: undefined },
//         event: { type: 'CLOSE' }
//       }
//     ]
//   }
// };

getSimplePaths(machine, options?)

Arguments

  • machine - the Machine to traverse
  • options (optional) - options that customize how the algorithm will traverse the machine

Returns the simple paths of a machine as a mapped object, where the:

  • key is the stringified state
  • value is an object with the properties:
    • state - the target State
    • paths - the array of paths to get from the initial state to the target state

Each path in paths is an array of segments, where each segment of the path is an object with the properties:

  • state - the State of the segment
  • event - the event object that transitions the machine from the state to the next state in the path

Every path starts with the initial state.

The overall object structure looks like this:

{
  "<SERIALIZED STATE>": {
    "state": State { ... },
    "paths": [
      [
        {
          "state": State { ... },
          "event": { "type": "<event.type>", "<PROP>": "<event.PROP>" }
        },
        {
          "state": State { ... },
          "event": { "type": "<event.type>", "<PROP>": "<event.PROP>" }
        },
        ...
      ],
      ...
    ]
  },
  ...
}

Example

import { Machine } from 'xstate';
import { getSimplePaths } from '@xstate/graph';

const feedbackMachine = Machine({
  id: 'feedback',
  initial: 'question',
  states: {
    question: {
      on: {
        CLICK_GOOD: 'thanks',
        CLICK_BAD: 'form',
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    form: {
      on: {
        SUBMIT: 'thanks',
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    thanks: {
      on: {
        CLOSE: 'closed',
        ESC: 'closed'
      }
    },
    closed: {
      type: 'final'
    }
  }
});

const simplePaths = getSimplePaths(feedbackMachine);

console.log(simplePaths);
// => {
//   '"question"': {
//     state: { value: 'question', context: undefined },
//     paths: [[]]
//   },
//   '"thanks"': {
//     state: { value: 'thanks', context: undefined },
//     paths: [
//       [
//         {
//           state: { value: 'question', context: undefined },
//           event: { type: 'CLICK_GOOD' }
//         }
//       ],
//       [
//         {
//           state: { value: 'question', context: undefined },
//           event: { type: 'CLICK_BAD' }
//         },
//         {
//           state: { value: 'form', context: undefined },
//           event: { type: 'SUBMIT' }
//         }
//       ]
//     ]
//   },
//   '"closed"': {
//     state: { value: 'closed', context: undefined },
//     paths: [
//       [
//         {
//           state: { value: 'question', context: undefined },
//           event: { type: 'CLICK_GOOD' }
//         },
//         {
//           state: { value: 'thanks', context: undefined },
//           event: { type: 'CLOSE' }
//         }
//       ],
//       [
//         {
//           state: { value: 'question', context: undefined },
//           event: { type: 'CLICK_GOOD' }
//         },
//         {
//           state: { value: 'thanks', context: undefined },
//           event: { type: 'ESC' }
//         }
//       ],
//       ...
//     ]
//   },
//   ...
// };

Options

Options can be passed into getShortestPaths or getSimplePaths to customize how the graph represented by the machine should be traversed:

  • events - a mapping of event types to an array of event objects to be used for those events
  • filter - a function that determines whether a state should be traversed. If false, the traversal algorithm(s) will assume the state was "seen" and ignore traversing it.

Examples

In the below example, the INC event is expanded to include two possible events, with value: 1 and value: 2 as the payload. It also ensures that the state.context.count <= 5; otherwise, this machine would be traversed infinitely.

const counterMachine = Machine({
  id: 'counter',
  initial: 'active',
  context: { count: 0 },
  states: {
    active: {
      on: {
        INC: {
          actions: assign({ count: (ctx, e) => ctx.count + e.value })
        }
      }
    }
  }
});

const shortestPaths = getShortestPaths(counterMachine, {
  events: {
    INC: [{ type: 'INC', value: 1 }, { type: 'INC', value: 2 }]
  },
  filter: state => state.context.count <= 5
});

console.log(shortestPaths);
// => {
//   '"active" | {"count":0}': {
//     state: { value: 'active', context: { count: 0 } },
//     weight: 0,
//     path: []
//   },
//   '"active" | {"count":1}': {
//     state: { value: 'active', context: { count: 1 } },
//     weight: 1,
//     path: [
//       {
//         state: { value: 'active', context: { count: 0 } },
//         event: { type: 'INC', value: 1 }
//       }
//     ]
//   },
//   '"active" | {"count":2}': {
//     state: { value: 'active', context: { count: 2 } },
//     weight: 1,
//     path: [
//       {
//         state: { value: 'active', context: { count: 0 } },
//         event: { type: 'INC', value: 2 }
//       }
//     ]
//   },
//   '"active" | {"count":3}': {
//     state: { value: 'active', context: { count: 3 } },
//     weight: 2,
//     path: [
//       {
//         state: { value: 'active', context: { count: 0 } },
//         event: { type: 'INC', value: 1 }
//       },
//       {
//         state: { value: 'active', context: { count: 1 } },
//         event: { type: 'INC', value: 2 }
//       }
//     ]
//   },
//   ...
// };

Keywords

FAQs

Package last updated on 15 Apr 2020

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc