await-shell
A simple utility for using child_process.spawn
inside of a Promise wrapper.
Allows for the await shell(...)
pattern, initially developed to play nice with the ora
package, i.e.:
const ora = require('ora');
const shell = require('await-shell');
async function test() {
const spinner = ora('Starting...').start();
try {
await shell('do-task arg1 arg2');
} catch (e) {
return spinner.fail('Something went wrong!');
}
spinner.succeed('All done!');
}
Examples
const spinner = ora('Waiting...').start();
await shell('sleep 1');
spinner.succeed('All done!');
Will call bash (non-blocking) and run the spinner for 1 second, then exit.
const spinner = ora('Waiting...').start();
await shell(
'echo "Hello"',
'echo "World"'
);
spinner.succeed('All done!');
Outputs:
"Hello"
"World"
✔ All done!
Source
The package simply wraps the child_process.spawn
call in a Promise which is
resolved on exit and rejected on error. Multiple commands may be passed in, and
they will be executed in sequential order.
index.js
const shell = async (...cmds) => {
for (let cmd of cmds) {
cmd = cmd.split(' ');
await new Promise((resolve, reject) => {
spawn(cmd.shift(), cmd, global.SHELL_OPTIONS || DEFAULTS)
.on(
'exit',
code => code == 0
? resolve()
: reject()
);
});
}
}
Footnotes and global options
The options { stdio: 'inherit', shell: true }
are passed to spawn
by default, and stdout
will be visible. For the sake of simplicity, the only arguments shell
takes
are commands, but you can override this setting with global.SHELL_OPTIONS
if
necessary.
Use global.SHELL_LOG = true
to enable the printing of each command as it is
executed.