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bedrock-development - npm Package Versions

13
6

3.0.8

Diff

Changelog

Source

[3.0.8] - 4/17/2024

Added Command

Added

  • Added command bed new project which generates a new project in the Content/world_template format.

calebcoldiron
published 3.0.7 •

Changelog

Source

[3.0.7] - 4/17/2024

Changes, Actions

Changes

  • Player animations generated with bed new item --type attachable now set override_previous_animation to true.
  • The docs folder has been removed in favor of using the wiki, the changelog path has been moved to the root in accordance with this change.

Actions

  • Added merge checks ensuring typescript compiles successfully and several commands still work without error.
  • Added automatic documentation publishing.
  • Added a notification pass to Discord on release.

calebcoldiron
published 3.0.6 •

calebcoldiron
published 3.0.5 •

Changelog

Source

[3.0.5] - 4/15/2024

Fixes

Fixed

  • Fixed issue where attachables generated by the bed new item --type attachable command would cause the attachable file to reference the first person idle where it should've referenced the first person fix animation.

calebcoldiron
published 3.0.4 •

Changelog

Source

[3.0.4] - 4/5/2024

Fixes

Fixed

  • Fixed issue where version check was a version behind the published package.
  • Fixed issue where armor generated by the bed new item --type armor-set command didn't provide the protection level.

calebcoldiron
published 3.0.3 •

Changelog

Source

[3.0.3] - 4/5/2024

Fixes

Fixed

  • Fixed issue where exports where not provided to the api.

calebcoldiron
published 3.0.2 •

Changelog

Source

[3.0.2] - 4/4/2024

Fixes

Fixed

  • Fixed issue where attachable items were being generated without the minecraft:use_modifiers component.

calebcoldiron
published 3.0.1 •

Changelog

Source

[3.0.1] - 4/4/2024

Fixes

Fixed

  • Fixed issue where items were generated with an invalid cooldown object.
  • Fixed issue where geometry files created from template didn't include the namespace.
  • Fixed issue where attachable items interact text weren't generating a lang entry correctly.

calebcoldiron
published 3.0.0 •

Changelog

Source

[3.0.0] - 4/2/2024

Major Refactor

Changed

  • The project has been updated from commonJS to ES2020.
  • Types inheriting from MinecraftDataType have been created for all major JSON file types in a Minecraft project. This provide methods for reading and writing files and helpful functions unique to each object type like ServerEntity's setComponents method.
  • The pkg command has been removed.
  • The vanilla files have been added as a git submodule, and packaged locally with this module, this removes uneccesary web calls to download vanilla files from GitHub.
  • The entity property event and entity property add commands have been combined into the single command entity property which provided options for generating events alongside created properties.
  • The sound format command has been removed. The sound_definitions.json file is now automatically formatted whenever a new sound is added with new sound. In the future a new sound command will be added to the format subcommand.
  • The entity group, entity component, and entity sensor commands now contain optional arguments for the group, component, and sensor respectively. If the argument is not provided, Notepad will be opened and the contents of notepad will be used as the group, component, or sensor string. This does not require escaping the " character which makes it much simpler to paste in JSON.
  • The world commands now work correctly with Minecraft 1.20.70+, which use a different NBT buffer.
  • The world packs and world new commands now have an optional --local flag which will use the packs in your local workspace instead of needing to provide names with the --bpback <name> and --rpack <name> arguments.
  • The world packs and world export now have an optional --world <name|index> argument that specifies what world should be targeted. If the argument is not provided the command will list your local worlds for selection. This avoids the need to call world list to get the right index before calling world packs or world export.
  • The format addon command has been added. This command creates the config file required for addons to work. Eventually it will update an old project format into addon format, but that isn't implemented yet.
  • The bedrock.config.json file with the key addon_namespace for the project to use the addon format. Alternatively, the --addon <namespace> argument can be added to any command. When using a config file or the --addon argument, new files should not have the namespace prefix included on the command line, the namespaces will be automatically created.
  • The new item --type attachable command no longer modifies the player.entity.json file.

calebcoldiron
published 2.2.5 •

Changelog

Source

[2.2.5] - 3/6/2024

Fixed Attachable Creation

Changed

  • Attachable items now create the entry v.<name> = v.is_paperdoll ? 0 :(q.is_item_name_any('slot.weapon.mainhand', 0, '<name>'); instead of v.<name> = (q.get_equipped_item_name == '<name>');

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