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blizzardry

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blizzardry - npm Package Versions

1

0.2.6

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Changelog

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v0.2.6 - September 26, 2015

  • Supports floats compressed in 16 bits as Quat16Float.

  • Corrects M2.Bone#rotation decoding as Quat16Floats.

  • Exposes following on M2.Skin:

    • boneCount
    • boneIndices
    • signature
    • submeshes
    • textureUnits
  • M2.Bone#subMeshID is now M2.Bone#submeshID.

  • ADT#soundEmittersCount is now ADT#soundEmitterCount.

  • Deals with incorrect MCAL and MCSH sizes in ADT.

  • Decodes MCSE only when sound emitters are present in ADT.

  • Exposes ADT#MDDF.

  • Exposes M2#textures and M2#renderFlags.

timkurvers
published 0.2.5 •

Changelog

Source

v0.2.5 - September 3, 2015

  • Exposes WMO.Group#MOBA's render batches.
timkurvers
published 0.2.4 •

Changelog

Source

v0.2.4 - September 1, 2015

  • Correctly index WMO#MOTX's padded strings.
timkurvers
published 0.2.3 •

Changelog

Source

v0.2.3 - August 30, 2015

  • Corrects WMO#MOMT's materials property.
timkurvers
published 0.2.2 •

Changelog

Source

v0.2.2 - August 26, 2015

  • WMO support.
  • MODF chunk support.
  • Optimizes M2.Skin#triangles decoding.
timkurvers
published 0.2.1 •

Changelog

Source

v0.2.1 - August 7, 2015

  • Windows support for BLPs, thanks @petersandor!
  • Closes BLP file handle on failure.
  • Exposes DBC#entity for convenience.
timkurvers
published 0.2.0 •

Changelog

Source

v0.2.0 - June 28, 2015

  • Exposes restructure.
  • Adds plenty DBC entities.
  • Corrects ADT chunk parsing.
  • ADT#flags.
  • M2#bones and M2#keyBoneLookups.
  • MPQ.File#opened and MPQ.File#close.
  • MPQ.Files#all is now a getter.
  • WDT#flags and WDT#tiles.
  • Normalizes string encoding and decoding.
timkurvers
published 0.1.0 •

Changelog

Source

v0.1.0 - January 7, 2015

  • MPQ.Files#extract allows extracting files easily.
  • Newly supported formats: ADT, BLP, DBC, M2 and WDT.
timkurvers
published 0.0.1 •

Changelog

Source

v0.0.1 - November 30, 2014

  • Initial release with MPQ support.
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