custom-ability
This library provides a simple way to inject abilities into classes. An "ability"(a "mixin" class) is defined as a set of methods that can be added(injected) to a class to enhance its functionality.
Sometimes we may feel that a class is too large, containing too many features or methods. In such cases, as a developer, we can extract some of these functions as separate abilities, which users can use selectively based on their needs.
Features:
- Allows you to easily inject "abilities" (i.e. methods) from one class into another class, without needing to extend the target class.
- Can inject both static and instance methods.
- Allows you to specify a set of "core methods" for the ability class, which will be used to check if the ability has already been injected into a target class.
- Prevents the same ability from being injected multiple times into the same class.
- The mechanism to prevent duplicate injection of the same ability is achieved through the
$abilities
member on the prototype of the target class. This member records all injected ability names (i.e. abilityClass.name). - It will traverse and check the parent classes of the target class until it finds the
$abilities
. - Additionally, if the
coreMethod
parameter is set, the first method name in coreMethod
will also be checked in the target class.
- Supports optional include and exclude parameters, which allow you to specify which methods should be injected or excluded from injection.
- Supports optional methods and classMethods parameters, which allow you to inject additional methods into the target class.
Usage:
- Define an ability class that contains the methods you want to inject into other classes.
- Use the
createAbilityInjector
function to create an injector function that can inject the ability into target classes. - Call the new function with the ability class and any optional parameters to inject the ability into a target class.
Examples
Suppose we wanna add the RefCount ability to any class directly.
the RefCount
ability will add the following members to your class.
and you should implement the destroy
method which will be called
by release
/free
.
- properties:
RefCount
(integer): the reference count.
- methods:
release()
/free()
: Decrements reference count for this instance.
If it is becoming less than 0, the object would be (self) destroyed.addRef()
: Increments the reference count for this instance
and returns the new reference count.
Note: The same name of the methods will be replaced via the ability.
These old methods will be lost. So, you must confirm whether there are the
same methods in your class before you apply the new ability.
const makeAbility = require('custom-ability')
class RefCountable {
static someClassMethod() {}
release() {
let result = --this.RefCount
if (result < 0) this.destroy()
return result
}
free() {
return this.release()
}
addRef() {
if (!isUndefined(this.RefCount))
++this.RefCount
else
this.RefCount = 1
}
}
module.exports = makeAbility(RefCountable, 'addRef')
Do not forget to add the "ability"
keyword to your package.json which means
the ability power with it.
"keywords": [
"ability",
...
],
Do not forget to add the "ability.js"
file on your package root folder too.
now user use this ability like this:
const addRefAbility = require('ref-object/ability')
class MyClass {
destroy() {console.log('destroy')}
}
addRefAbility(MyClass, exclude: '@someClassMethod')
const my = new MyClass
my.addRef()
my.free()
my.free()
More complicated example, you can see the events-ex/src/eventable.coffee.
Additional Abilities($abilities)
Another type of injection is the "Additional Abilities" that can be injected using the methods and classMethods parameters. These additional methods are necessary when modifying existing methods of the target class to call the old/original method to make a certain ability work.
The injected methods are encapsulated in a closure. And the passed this
object inside the closure is not the original instance object, but self
, and the original method is referred to as super
.
Note: The methods must be non-enumerable members of the target class(prototype).
In order to make certain ability to work, you need to modify some methods
of the class which could call the old(original) method. this time we need
the "Additional Abilities" now. eg, the event-able ability to AbstractObject.
We need to send a notification event when the state of the object changes(life cycle).
So the event-able of AbstractObject
should be:
const eventable = require('events-ex/eventable')
const eventableOptions = require('./eventable-options')
module.exports = function(aClass, aOptions){
return eventable(aClass, eventableOptions(aOptions))
}
module.exports = function (aOptions){
if (!aOptions) aOptions = {}
if (!aOptions.methods) aOptions.methods = {}
extend( aOptions.methods, {
setObjectState(value, emitted = true) {
self= this.self
this.super.setObjectState.call(self, value)
if (emitted) self.emit(value, self)
}
})
...
return aOptions
}
TODO: need to more explain:
The original eventable('events-ex/eventable')
is no useful for AbstractObject.
But we wanna the original eventable('events-ex/eventable')
knows the changes
and use it automatically.
const eventable = require 'events-ex/eventable'
class MyClass extends AbstractObject {}
eventable(MyClass)
you just do this on the AbstractObject:
const AbstractObject = require('./lib/abstract-object')
AbstractObject.$abilities = {
Eventable: require('./lib/eventable-options')
}
module.exports = AbstractObject
API
Full API see the folder: docs
This library provides a function customAbility that can inject the abilities of a "mixin" class onto another target class or object.
Abilities can be defined as static or instance methods on the "mixin" class.
var customAbility = require('custom-ability')
customAbility(abilityClass: Function|object, coreMethod?: string|string[], isGetClassFunction = false): WithAbilityFn
The injected abilities are provided by the abilityClass
parameter, which is expected to be a class. The function takes the following parameters:
arguments
abilityClass
(function): the class that provides the abilities to be injectedcoreMethod
(string|arrayOf string): optional must have coreMethod(s).
- a string or an array of strings that represent core methods of the abilityClass.
- And if one or more of these methods are present in the target class, the ability will not be injected.
- note:
@
prefix means class/static method.
isGetClassFunction
(boolean): the AbilityClass
is a function(aClass, aOptions)
to return the real Ability Class
if true. defaults to false.
- Whether abilityClass should be invoked with aClass and aOptions to get the actual ability class.
return
- (function): a function which can inject the ability to any class directly.
the function customAbility should be modified its name.
function customAbility(abilityClass: Function|object, coreMethod?: string|string[], isGetClassFunction = false): WithAbilityFn
The exported function returns another function (WithAbilityFn(targetClass, options?: {include?: string|string[], exclude?: string|string[], methods? : {[name: string]: Function}, , classMethods? : {[name: string]: Function}}): targetClass
) that takes two parameters:
This custom ability injection function has two arguments: function(class[, options])
class
: the target class to be injected the ability.options
(object): an optional options object that can contain the following properties:
include
(array|string): only these methods will be added(injected) to the class
- note:
@
prefix means class/static method.
exclude
(array|string): these methods would not be added(injected) to the class
- note: the
coreMethod
could not be excluded. It's always added(injected) to the class. - note:
@
prefix means class/static method.
methods
(object): injected/hooked methods to the class
- key: the method name to hook.
- value: the new method function, if original method is exists:
- use
this.super()
to call the original method. this.self
is the original this
object.
classMethods
(object): hooked class methods to the class, it's the same usage as the methods
.
Specification
V2
- Transpile to ESM Format in lib/esm folder
- Export all helper functions on index.js
- TypeScript supports
- NodeJS >= 12
V1.6.2
-
fix: use replace instead inject method if there is no such method on the target
const makeAbility = require('custom-ability')
class Feature {
$init() {
const Super = this.super
const that = this.self || this
if (Super) {
if (Super.apply(that, arguments) === 'ok') return
}
that._init.apply(that, arguments)
}
_init() {console.log('feature init')}
}
Feature.prototype.init = function() {this._init.apply(this, arguments)}
const addFeatureTo = makeAbility(Feature)
class My {
}
addFeatureTo(My)
expect(My.prototype.init).toStrictEqual(Feature.prototype.init)
-
fix(1.6.1): the injectMethods(AOP) starting with "$" was incorrectly replaced with the original method
const makeAbility = require('custom-ability')
class Feature {
$init() {
const Super = this.super
const that = this.self || this
if (Super) {
if (Super.apply(that, arguments) === 'ok') return
}
that._init.apply(that, arguments)
}
_init() {console.log('feature init')}
}
Feature.prototype.init = function() {this._init.apply(this, arguments)}
const addFeatureTo = makeAbility(Feature)
class My {
init(doInitFeature = true) {
console.log('my init')
if (!doInitFeature) return 'ok'
}
}
addFeatureTo(My)
const obj = new My
obj.init()
obj.init(false)
V1.6.0
- broken change The methods in ES6 Class all are non-enumerable. So they have an ability to call
super
method too if the target has the same method.
const createAbility = require('custom-ability')
class MyFeature {
static coreAbilityClassMethod(){};
coreAbilityMethod(){};
init(){
const Super = this.super
const that = this.self || this
if (Super) {
Super.apply(that, arguments)
}
console.log('init from MyFeature')
};
}
const addFeatureTo = createAbility(MyFeature, ['coreAbilityMethod', '@coreAbilityClassMethod']);
class MyClass {
init(hi) {
console.log('init from MyClass', hi)
}
}
addFeatureTo(MyClass);
const instance = new MyClass;
instance.init('hello');
V1.5.0
- broken change the class method name conversation to:
@
prefix means class/static method.
- include/exclude
- coreMethod
V1.4.x
- Inject additional ability to each parent classes When the some parent classes has additional ability,
and mark it has been injected. note: the additional ability does not include the ability itself.
- The methods of ability itself will be injected to the
farthest
parent class if possible. The static
methods of it will be inject to the current class, and mark it has been injected too. - Known Issues:
- the
middle
parent classes has no the static methods of ability.
customAbility = require 'custom-ability'
class Test
one: ->
@one: ->
testable = customAbility Test #convert the class to testable ability
class Root
$abilities:
Test: -> # additional ability to Test
methods:
additional:->
two: ->
class Mid
inherits Mid, Root
$abilities:
Test: -> # additional ability to Test
methods:
additional:-> Mid.__super__.additional.apply(@, arguments)
three: ->
class A
inherits A, Mid
testable A # make the class A testable.
# A should have all static methods of Test
# Mid,Root should have no any methods of Test
for k, v of Test
Mid.should.not.have.ownProperty k
Root.should.not.have.ownProperty k
A.should.have.ownProperty k
v.should.be.equal A[k]
# A and Mid should have no any methods of Test
# the Root should have all methods of Test
for k, v of Test::
A::should.not.have.ownProperty k
Mid::should.not.have.ownProperty k
Root::should.have.ownProperty k
# Root should have additional methods:
Root::should.have.ownProperty 'additional'
Root::should.have.ownProperty 'two'
Mid::should.have.ownProperty 'additional'
Mid::should.have.ownProperty 'three'
V1.3.3
- use the injectMethods(AOP) for the methods of non-enumerable and beginning with '$' in an ability
to call
super
method if the target has the same method. you can exclude it with normal name if it's not a core method.
customAbility = require 'custom-ability'
class PropertyManagerAbility
constructor: ->@initialize.call @, arguments[gOptPos]
# the non-enumerable property and beginning with '$' will
# be injected to `initialize` method
defineProperty @::, '$initialize', ->
options = arguments[gOptPos]
options?={}
that = @
if @super and @self
inherited = @super
that = @self
inherited.apply(that, arguments)
that._initialize options if isFunction that._initialize
that.defineProperties(options.attributes)
that.assign(options)
module.exports = customAbility PropertyManagerAbility, 'assign'
V1.3.x
-
add the replaceMethods option to custom ability function.
-
<broken change>
: additional abilities usage changed
- separate ability options object.
-
Put the '$abilities'(object) property on your prototype of class if need to modify
the class before apply ability.
- the
$abilities
object key is the AbilityClass Name - the value is the function to return the ability options object.
The AbstractObject need to hook some methods to make the eventable ability work correctly.
AbstractObject = require('./lib/abstract-object')
AbstractObject.$abilities = {
# "Eventable" is the AbilityClass name
# the value is modified ability function.
Eventable: require('./lib/eventable-options')
}
module.exports = AbstractObject
the eventable-options.coffee file:
# eventable-options.coffee
module.exports = (aOptions)->
aOptions = {} unless aOptions
aOptions.methods = {} unless aOptions.methods
extend aOptions.methods,
# override methods:
setObjectState: (value, emitted = true)->
self= @self
@super.call(self, value)
self.emit value, self if emitted
return
...
return aOptions
# more detail on [AbstractObject/src/eventable-options.coffee](https://github.com/snowyu/abstract-object)
the AbstractObject's 'eventable' function:
eventable = require 'events-ex/eventable'
eventableOptions = require './eventable-options'
module.exports = (aClass, aOptions)->
eventable aClass, eventableOptions(aOptions)
V1.2.x (deprecated)
- Put the 'ability.js' file in your NPM Package folder which means this can be
as ability. So you can use this way to get the ability:
ability = require('custom-ability/require')
class MyClass
#get the stateable ability from AbstractObject for MyClass
ability 'abstract-object', MyClass
- Put the '$abilities'(object) property on your prototype of class if need to modify
the class before apply ability.
- the
$abilities
object key is the AbilityClass Name - the value is the modified ability function
AbstractObject = require('./lib/abstract-object')
AbstractObject.$abilities = {
# "Eventable" is the AbilityClass name
# the value is modified ability function.
Eventable: require('./eventable')
}
module.exports = AbstractObject
the AbstractObject's 'eventable' function:
eventable = require 'events-ex/eventable'
module.exports = (aClass)->
eventable aClass, methods:
# override methods:
# we need to emit event when object state changes.
setObjectState: (value, emitted = true)->
self= @self
this.super.call(self, value)
self.emit value, self if emitted
return
...
# more detail on [AbstractObject/src/eventable](https://github.com/snowyu/abstract-object)