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exeunt

exiting a node.js process *and flushing stdout and stderr*

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node-exeunt

A module for (and discussion on) exiting a node.js process and flushing stdout and stderr.

Somewhere in the node.js 0.10 or 0.12 version range, and at least on certain platforms including macOS and SmartOS, stdout and stderr stopped being blocking. That means that where with node.js 0.10 or before your script might write output and exit with process.exit([CODE]), with newer versions of node.js your output to stdout and/or stderr would sometimes not all get written before the process exited. This is most commonly an annoyance for command-line tools written in node.js, especially when used in a pipeline where the problem more often manifests itself. The issue is surprisingly (at least to me) complex. This repo will attempt to explain the tradeoffs with different solutions and provide advice and one or more functions to use for exiting.

Usage

var exeunt = require('exeunt');

function main() {
    // ...

    exeunt(code);   // flush stdout/stderr and exit
    return;         // `exeunt` returns, unlike `process.exit`
}

See the Solution 4 section below for details.

Note: exeunt() is a small function. If you don't want yet another node dependency, then feel free to just copy it to your repo.

The problem

A node.js script writes a lot of output (such that buffering occurs), and then exits. Not all output will be written before the process terminates. E.g.:

$ node examples/write-65k-and-exit.js | grep meta
[meta] start: writing 66560 bytes...
                                        # 65k of output elided by the `grep`
[meta] done                             # all output was emitted this time

$ node examples/write-65k-and-exit.js | grep meta
[meta] start: writing 66560 bytes...
                                        # the final 'done' line is missing

This example writes 65k to be more than the buffer size for a pipe (which is 64k, at least on macOS, IIUC). If we increase that to ~1MB, it is more frequent that output is truncated:

$ node examples/write-65k-and-exit.js 1000000 | grep meta
[meta] start: writing 1000000 bytes...

Solution 1: avoid process.exit

Summary: Use process.exitCode = code; (added in node.js 0.12), do not use process.exit([code]), and ensure you have no active handles (process._getActiveHandles()).

Pros:

  • All stdout and stderr content will be written before the node.js process exits. AFAIK this is the only solution that guarantees this.

Cons:

  • You need to be diligent about closing active handles (from setTimeout, setInterval, open sockets, etc.) otherwise your script will hang on exit.
  • In node 0.10 (if you need to support it), there is no way to exit with a non-zero exit code without process.exit(code).

Example showing an accidental hang on exit:

$ node examples/hang-because-active-handle.js | grep meta
[meta] start: writing 66560 bytes...
[meta] done
[meta] this interval is still running
[meta] this interval is still running
[meta] this interval is still running
^C

If you need to support node 0.10, here is a softExit() function that will use process.exitCode if the node version supports it, else fallback to process.exit if necessary (with the potential for truncation).

Solution 2: give it a few seconds, then play hardball

Summary: Attempt to avoid process.exit, but set a timer to use it after a short while if it looks like we are hanging.

Pros:

  • In correct operation, your script will write out all stdout/stderr before exiting.

Cons:

  • If stdout/stderr takes more than 2s (or whatever timeout you choose) to flush, then output will still be truncated. This is the main tradeoff to avoid a hang.
  • This technique involves calling a function that doesn't synchronously exit the process like process.exit() does. That means you need to handle it returning and code still executing. That might be as simple as calling return;, or it might be more difficult. It depends on your application's code.

Example:

$ node examples/hardball-after-2s.js | grep meta
[meta] start: writing 66560 bytes...
[meta] done
[meta] this interval is still running
[meta] this interval is still running
[meta] hardball exit, you had your chance

Solution 3: set stdout/stderr to be blocking

This all started because stdout/stderr weren't blocking. Let's just set them to be blocking again.

Pros:

  • Stdout and stderr will be flushed as soon as your script writes to them.

Cons:

Example:

$ node examples/set-blocking-write-65k-and-exit.js 1000000 | grep meta
[meta] start: writing 1000000 bytes...
[meta] done

Solution 4: exeunt

Set stdout/stderr to be blocking, but only when about to exit.

Usage:

var exeunt = require('exeunt');

function main() {
    // ...

    exeunt(code);   // flush stdout/stderr and exit
    return;         // `exeunt` returns, unlike `process.exit`
}

Pros:

  • Stdout and stderr will most likely (see below) be flushed before exiting.
  • Because exeunt() is calling process.exit(), there is no special issue with the node event loop blocking.

Cons:

  • exeunt() calls process.exit() asynchronously (in setImmediate), which means you need to handle code still executing. Depending on how your code is structured, that might just require calling return;.
  • process.exit is called in setImmediate to ensure that one more pass through the event loop will flush stdout/stderr. That event loop pass will also run timers (as part of uv__run_timers() in uv_run()). I.e. current setTimeouts and setIntervals may run one more time. My expectation is that this shouldn't be a practical concern for most programs, but it might be for yours.

Example:

$ node examples/write-65k-and-exeunt.js 1000000 | grep meta
[meta] start: writing 1000000 bytes...
[meta] done

The code, to show what is happening, is here: https://github.com/joyent/node-exeunt/blob/master/lib/exeunt.js#L59-L87. There are some subtleties.

First, we can't just exit synchronously:

setBlocking();
process.exit(code);

because that will synchronously call the exit syscall, and the process will terminate, before any IO handling to write buffered stdout/stderr. Instead we use setImmediate to ensure that there is one more run through the node event loop which calls uv__io_poll to service IO requests before calling our setImmediate handler.

Second, we said that stdout/stderr will "most likely be flushed" above, because it appears that uv__io_poll is tuned to limit the amount of events if will handle in a single event loop pass. I haven't yet come up with example code that hits this threshold, however.

Open Questions

We haven't verified all our observations yet. This section includes Rumsfeldian known unknowns.

See Also

  • nodejs/node#6980 "Tracking issue: stdio problems". The node.js core issue that aims to be the tracker for issues related to this. Aside: One of the linked issues includes this:

    If this is currently breaking your program, please use this temporary fix:

    [process.stdout, process.stderr].forEach((s) => {
      s && s.isTTY && s._handle && s._handle.setBlocking &&
        s._handle.setBlocking(true)
    })
    

    I believe the s.isTTY guard needs to be dropped.

  • nodejs/node@ab3306a is the commit where a TTY is set to blocking. This is why (at least for node releases with this commit), stdout/stderr flushing is not an issue for a node app called interactively and without piping into another program.

  • https://github.com/yargs/set-blocking is a small module related to the same problem. It states: "In yargs we only call setBlocking(true) once we already know we are about to call process.exit(code)." This is therefore similar to "Solution 4" described here, and the provided exeunt() function. It isn't clear to me all of yargs' usages of this pattern call process.exit in a separate tick, which is necessary to actually flush output.

License

MPL 2.0

Keywords

FAQs

Package last updated on 03 Nov 2021

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