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geppetto

SOA local development made easy. Run multiple processes with defined and common ENV's

  • 0.1.0
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  • npm
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#Geppetto

SOA local development made easy.

Geppetto makes it simple to script the launch of all your local services with the desired environment variables

##Contents

  • [Installation]
  • [Usage]
    • [Common Globals]

##Installation

npm install -g geppetto

##Usage

geppetto config.json

Define a json configuration file with the processes that you want running. You can define a:

  • command (required) The command being called to launch the process
  • dir (optional) The directory you want the process to be launched from
  • env (optional) A hash of process specific environment variables you want the process to have
  • git (optional) If dir is not defined or the directory is nonexistent it will be cloned down locally
{
  "api_server": {
    "dir": "./node-server",
    "command": "node",
    "arguments": [ "app.js" ],
    "env": {
      "PORT": "1337"
    },
  },
  "app_server": {
    "git": "https://github.com/me/app_server",
    "command": "rails",
    "arguments": ["s"],
    "env": {
      "API_URL": "http://localhost:1337"
    }
  }
}

###Common Globals There are also top level keys that can be defined to set global commone options:

  • _dir Prefix directory string, used in conjuction with each service's key in the config (overriden by dir key)
{
  "_dir": "/Users/taterbase/projects/",
  "game": {"command": "cat", "arguments": ["index.js"]}
}
//game dir will be "/Users/taterbase/projects/game
  • _env Commen environment variables for each service
{
  "_env": {"LEVEL": "1", "BOSS": "SnapBack"},
  "game": {"command": "cat", "arguments": ["index.js"], "env": {"LEVEL": "2"}}
}
//game env will be `{LEVEL: 2, BOSS: "SnapBack"}

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Package last updated on 18 Apr 2014

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