libtess.js
Polygon tesselation library, ported from the tesselator in Silicon Graphics's
reference implementation of
the OpenGL Utility Library (GLU), written primarily by
Eric Veach while at SGI.
Example
See the example page
for a simple example of setting up a polygon with a hole made of two contours,
triangulating it, and then drawing it with WebGL.
Tests
Run the tests locally with npm test
, or in the browser here.
See the expectations viewer
to compare the test geometry tessellated with the latest version of the library
versus the expected (baseline) tessellation.
Tesselator or Tessellator?
Probably tessellator, but GLUtesselator
, etc is in the original GLU API handed
down from Ancient Times and "tesselator" is already all over the original source
code, so that's what we're going with.
License
Licensed under the
SGI Free Software License B v2.0.
This SGI license is not a common one, but the
FSF has helped
bring it into equivalence with modern free software licenses, with terms
identical to that of the X11 License (MIT + "no-endorsement" clause). More
guidance here.