phosphor-vue
Phosphor is a flexible icon family for interfaces, diagrams, presentations — whatever, really. Explore all our icons at phosphoricons.com.
For Vue 2 support, check out the vue2 branch.
Installation
yarn add phosphor-vue@next
or
npm install --save phosphor-vue@next
Usage
Registration
Before you can use Phosphor icons in your project, you'll need to register the ones you intend to use, just like any other Vue component.
Global Plugin
The easiest way to use Phosphor in your Vue project is to load the whole library as a global plugin in your app entry point like so:
import { createApp } from "vue";
import PhosphorVue from "phosphor-vue";
import App from "./App.vue";
const app = createApp(App);
app.use(PhosphorVue);
app.mount("#app");
You can then use any of the icons in your app's templates without specifically registering them:
<template>
<div>
<ph-horse />
<ph-heart :size="32" color="hotpink" weight="fill" />
<ph-cube />
</div>
</template>
Register Individual Icons
If you're only using a few Phosphor icons and want to take advantage of tree-shaking, you can globally register just the icons you need:
import { createApp } from "vue";
import { PhHorse, PhHeart, PhCube } from "phosphor-vue";
import App from "./App.vue";
const app = createApp(App);
app.component("PhHorse", PhHorse);
app.component("PhHeart", PhHeart);
app.component("PhCube", PhCube);
app.mount("#app");
You can also register them locally directly in SFCs if you prefer:
<template>
<div>
<ph-horse />
<ph-heart :size="32" color="hotpink" weight="fill" />
<ph-cube />
</div>
</template>
<script>
import { PhHorse, PhHeart, PhCube } from "phosphor-vue";
export default {
name: "App",
components: {
PhHorse,
PhHeart,
PhCube
}
};
</script>
Note: Due to a bug in rollup-plugin-vue, tree-shaking is currently broken in this version.
Props
Icon components accept all attributes that you can pass to a normal SVG element, including inline height
/width
, x
/y
, opacity
, plus @click
and other v-on
handlers. The main way of styling them will usually be with the following props:
- color?:
string
– Icon stroke/fill color. Can be any CSS color string, including hex
, rgb
, rgba
, hsl
, hsla
, named colors, or the special currentColor
variable. - size?:
number | string
– Icon height & width. As with standard React elements, this can be a number, or a string with units in px
, %
, em
, rem
, pt
, cm
, mm
, in
. - weight?:
"thin" | "light" | "regular" | "bold" | "fill" | "duotone"
– Icon weight/style. Can be used, for example, to "toggle" an icon's state: a rating component could use Stars with weight="regular"
to denote an empty star, and weight="fill"
to denote a filled star. - mirrored?:
boolean
– Flip the icon horizontally. Can be useful in RTL languages where normal icon orientation is not appropriate.
Composition
Phosphor takes advantage of Vue's provide
/inject
options to make applying a default style to all icons simple. Declare a provide
at the root of the app (or anywhere above the icons in the tree) with props to be applied by default to all icons below it in the tree:
<template>
<div>
<ph-horse /> {/* I'm lime-green, 32px, and bold! */}
<ph-heart /> {/* Me too! */}
<ph-cube /> {/* Me three :) */}
</div>
</template>
<script>
import { defineComponent, provide } from "vue";
import { PhHorse, PhHeart, PhCube } from "phosphor-vue";
export default defineComponent({
name: "App",
components: {
PhHorse,
PhHeart,
PhCube
},
provide: {
color: "limegreen",
size: 32,
weight: "bold",
mirrored: false
},
setup() {
provide("color", "limegreen");
provide("size", 32);
provide("weight", "bold");
provide("mirrored", false);
return { };
},
});
</script>
You may create multiple providers for styling icons differently in separate regions of an application; icons use the nearest provider above them to determine their style.
Note: The color, size, weight, and mirrored properties are all optional props when creating a context, but default to "currentColor"
, "1em"
, "regular"
and false
. Also be aware that when using this API, per Vue:
... provide
/inject
bindings are not reactive by default. We can change this behavior by passing a ref
property or reactive
object to provide
.
For example, this will make child icons sizes react to changes to iconSize
:
const iconSize = ref(32);
provide("size", iconSize);
Slots
Components have a <slot>
for arbitrary SVG elements, so long as they are valid children of the <svg>
element. This can be used to modify an icon with background layers or shapes, filters, animations and more. The slotted children will be placed below the normal icon contents.
The following will cause the Cube icon to rotate and pulse:
<template>
<ph-cube color="darkorchid" weight="duotone">
<animate
attributeName="opacity"
values="0;1;0"
dur="4s"
repeatCount="indefinite"
/>
<animateTransform
attributeName="transform"
attributeType="XML"
type="rotate"
dur="5s"
from="0 0 0"
to="360 0 0"
repeatCount="indefinite"
/>
</ph-cube>
</template>
Note: The coordinate space of slotted elements is relative to the contents of the icon viewBox
, which is a 256x256 square. Only valid SVG elements will be rendered.
Our Related Projects
If you've made a port of Phosphor and you want to see it here, just open a PR here!
License
MIT © phosphor-icons