Remixml
Remixml is an XML/HTML macro language/template engine.
The language and primitives used blend in completely with
standard XML/HTML syntax and therefore integrate smoothly with
existing XML/HTML syntax colouring editors.
Requirements
It runs inside any webbrowser environment (starting at IE11 and up).
The engine uses browser primitives to accellerate parsing; most notably it
uses documentFragments and will therefore have trouble running in a plain
NodeJS environment.
Basic usage
In essence Remixml is a macro language that has HTML/XML-like syntax
and uses special entities to fill in templates. The entities that are
recognised by Remixml are always of the form: &scope.varname;
I.e. they distinguish themselves from regular HTML entities by always
having at least one dot in the entity name.
The following sample code will illustrate the point:
Remixml.parse('<h1>Title of &_.sitename; for &_.description;</h1>'
+ '<p at="&anything.whatever;"> Some global variables &var.some; '
+ 'or &var.globalvars; or'
+ ' &var.arrays.1; or &var.arrays.2; or &var.objects.foo; or '
+ '&anything.really;',
{_: {
sitename: "foo.bar",
description: "faster than lightning templates"
},
var: {
some: "other",
globalvars: 7,
arrays: ["abc", 14, "def"],
objects: {"foo":"bar", "indeed":"yes"}
},
anything: {
really: "other",
whatever: 7
}
});
Reference documentation
Full entity syntax
& scope . variablename : encoding % formatting ;
scope
References the primary level in the variables object (the second
argument to parse()).variablename
References second and deeper levels in the variables
object (can contain multiple dots to designate deeper levels, is used
to access both objects and arrays).encoding
(optional)
Specifies the encoding to be used when substituting the variable.
The encodings available are:
html
Default, encodes using
HTML entities.uric
URI component, encodes URI arguments in an URL.json
Encodes as a JSON string.none
No encoding, as is, can be abbreviated as ":;".
formatting
(optional)
printf()-like formatting
specification
.
Supported formats: %c, %d, %e, %f, %g, %s, %x.
If the formatting string equals a three-letter currency (all capitals),
the value will be formatted like a currency (including currency symbol)
in the current locale.
Note: the entity reference must not contain spaces (the spaces shown
above are there to clarify the format, they should not be used in a real
entity reference).
Language tags
-
<set var="" expr="" split="" join="" tag="" scope="">...</set>
Attributes:
var
Assign to the named variable.expr
Use the javascript expression specified in this attribute.
Or, alternately, if the attribute is empty, a javascript from
the content of this tag is stored.regexp
A regular expression to match the content to.split
Split the content on this value; if used together with regexp,
it will split the content using a regular expression.join
Join an array using the specified separator.tag
Declare a custom tag. &.contents; can be used to reference
the contents of the tag. All argument values are accessible
as variables from the local scope (). E.g. an attribute
foo="bar" can be referenced as &.foo; inside the tag definition.scope
Create a toplevel alias for the local scope in this tag definition.
-
<if expr="">...</if>
Attributes:
expr
If the Javascript expression evaluates to true, include the
content of the if tag.
-
<then>...</then>
If the last truth value was true, include the content
of the then tag. Not needed for a typical if/else
construction; usually used after a for tag
to specify code that needs to included if the for tag
actually completed at least one iteration.
-
<elif expr="">...</elif>
Attributes:
expr
If the last truth value was false and the Javascript expression evaluates
to true, include the content of the elif tag.
-
<else>...</else>
If the last truth value was false, include the content of
the else tag. Can also be used after a for to specify
code that needs to be included if the for tag did not iterate
at all.
-
<for from="" to="" step="" in="" orderby="" scope="">...</for>
Upon iteration the following special variables are defined:
&_._recno;
Starts at 1 and counts up per iteration.&_._index;
Contains the current loopindex for counted loops, or the index
for iterations through arrays, or
the key of the current element for iterations through objects.&_._value;
Contains the current value for iterations through arrays or objects.
Attributes:
from
Start counting from here (defaults to 0).to
Count up till and including to.step
Stepsize (defaults to 1).in
Iterate through the named variable (the variable needs to contain
either an array or an object).orderby
A comma-separated list of Javascript variable expressions to sort an
iteration
through an object by. When the function desc() is applied to
the expression, the order of that expression will be reversed.scope
Create a toplevel alias for the local scope in the current for loop.
-
<delimiter>...</delimiter>
Should be used inside a for loop. It will suppress its content
upon the first iteration.
-
<insert var="" quote="" format="" offset="" limit="" variables=""></insert>
More explicit way to access variable content instead of through
entities.
Attributes:
var
Variable name to be inserted. Typically convenient to index objects
using a different variable content as the index.quote
Quote method (see entities).format
Format method (see entities).offset
Substring index starting at this offset.limit
Substring limit the total number of characters.variables
Insert a variable group:
dump
Insert a JSON encoded dump of all accessible variables.
-
<replace from="" regexp="" flags="" to="">...</replace>
Attributes:
from
Search in the content of this tag for this text.regexp
Search for this regular expression.flags
Regular expression flags.to
Replace found occurrences with this text.
-
<trim>...</trim>
Truncates whitespace at both ends, and reduce other whitespace runs of
more than one character to a single space.
-
<maketag name="">...</maketag>
Attributes:
name
Construct a new tag inline using this name.
Subtags:<attrib name="">...</attrib>
Attributes:
name
Add attributes to the tag with these names and values.
The attrib subtags need to be at the beginning
of the maketag.
-
<eval>...</eval>
Reevaluate the content (e.g. useful to execute a tag
created with maketag).
-
<nooutput>...</nooutput>
Suppress output inside this tag.
-
<comment>...</comment>
Skip the content of this tag.
Examples
Simple assigment:
<set var="_.variablename">the new value</set>
Simple calculations:
<set var="_.variablename" expr="_.variablename + 1"></set>
Conditionals:
<if expr="_.variablename > 1">
yes
</if>
<elif expr="_.variablename == 'foobar'">
second condition valid
</elif>
<else>
otherwise
</else>
Counted loop:
<for from="1" to="42">
This is line &_._recno;<br />
</for>
Iterating through an object or array:
<set var="_.foo" split=",">aa,b,cc,d,eee,f</set>
<for in="_.foo">
This is record &_._recno; value: &_._value;<br />
</for>
API
Specified parameters:
template
Can be a domNode, documentFragment, or text-html.context
Optional argument which specifies an object which can be referenced
from within Remixml code. The toplevel entries are the toplevel scopes
in Remixml. Within the Remixml Javascript, this object will always be
referenced using a single $
. The local scope will always exist
as $._
and that can always be referenced using a direct _
shortcut. I.e. in Javascript $._.foo
and _.foo
will both refer
to the same variable.
Exposed API-list:
template = Remixml.parse(template, context);
Destructively parses the template. If you want to reuse the template,
clone it first.txt = Remixml.parse2txt(template, context);
Destructively parses the template, returns the result as a string
(convenience function for dom2txt(parse())).template = Remixml.parse_tagged(template, context);
Destructively parses the template, but only touches regions
enclosed in `... tags.domtop = Remixml.parse_document(context);
Destructively parses the whole current page document.txt = Remixml.dom2txt(template);
Destructively converts the domNode(s) to a string.template = Remixml.trim(template);
Trims whitespace like the Remixml <trim>
tag.
Reserved object variables
$.sys.lang
If set, it overrides the default locale of the browser environment
(currently only used during currency formatting).
References