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ts-bytenode

Bytenode Compiler for Typescript.

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TS-Bytenode

A modified bytenode compiler for TypeScript projects using NodeJS.

Inspired by the original bytenode library, this tool instead compiles TypeScript code into V8 bytecode. It is expected to be used with NodeJS (eg: CommonJS modules), and also allows compilation for Electron processes.

Inspiration

The inspiration for this offshoot of bytenode came about from needing to reimplement a segmented build strategy for enterprise-level Electron applications. Since I needed separate production and development builds (as bytenode breaks debugging capabilities), any segmented system required extra build-tools and time to work with.

Now by integrating both the exposed TypeScript compilation API and piping this output to a modified bytenode implementation, the outputs can be modified with ease.

Install

npm install --save-dev ts-bytenode  # locally
npm install -g ts-bytnode           # globally

Similarities and Differences to bytenode

  • The underlying bytecode compilation and require augmentation remain the same, however custom file resolution can also be added to alter the desired extension and files that may be required.

  • Ultimately the current issues affecting bytenode also affect ts-bytenode. Since the compilation stage is the same, the output bytecode is at the whim of the V8 engine. For more information please see the (issues for bytenode)[https://github.com/bytenode/bytenode#known-issues-and-limitations].

  • One issue has been fixed unexpectedly by adding the TypeScript compilation stage. Since TypeScript polyfills Async/Await expressions, this results in Async Arrow Functions (and regular arrow functions) to not cause crashes in Puppeteer and Electron apps. This should be taken with a grain of salt as by setting target = "ES2017" or elsewise in your tsconfig.json, this will preserve Async/Await statements, thus reintroducing this issue.

  • TS-Bytenode typically expects any tsconfig.json projects to use the module = "CommonJS" and moduleResolution = "node". Since this package relies on the use of the NodeJS standard library, expecting other contexts is redundant.

Command-Line Interface

Usage: tsb [options] [command]

Options:
    -v, --version                           Output the package version.
    -h, --help                              Display help information.

Commands:
    run <filename>                          Launches a given bytecode file.
    compile [options] [filename]            Attempts compiling a given TS project to V8 bytecode.
    help [command]                          Display help for an optional command.

Examples:

$ tsb compile                               Compiles "tsconfig.json" found in the cwd.
$ tsb compile -c ./example                  Compiles the "tsconfig.json" found in the "./example" directory.
$ tsb compile -c ./example/tsconfig.json
$ tsb compile -m dev                        Output ".js" files instead of ".tsb".
$ tsb compile -m dev -d dev                 Output resulting development files into "$outDir/dev". Modifies the "tsconfig.js" output directory.
$ tsb compile -i hello.ts __*               Ignore files by basename pattern matching.

$ tsb run ./example                         Launches the compiled "tsb" file "./example/dist/index.tsb" (if no "index.js" file exist).
$ tsb run ./example/index.tsb

API

Alongside the CLI functionality, TS-Bytenode also exposes the internal compilation functionality. These can be accessed as.

import { TSB, TSC } from 'ts-bytenode';

TSB; // Bytenode functionality.
TSC; // TypeScript project compilation.

Of this functionality, the most important is the require modification.

require<T extends any>(fileName: string): T

Just like bytenode, any .tsb modules can now be required after calling the TSB.augment() method. All compiled outputs are wrapped as modules by default as this is the expected functionality required.

Also to note, any compiled .tsb files must be executed from the same NodeJS version they were compiled with. This process is the same as bytenode so any issues pertaining to running compiled outputs will be the similar to their results.

Acknowledgements

Much of this project could not be completed without taking inspiration from bytenode by @OsamaAbbas.

License

MIT

FAQs

Package last updated on 19 Apr 2023

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