unchanged
A tiny (~2.0kB minified+gzipped), fast, unopinionated handler for updating JS objects and arrays immutably.
Supports nested key paths via path arrays or dotty syntax, and all methods are curriable (with placeholder support) for composability. Can be a drop-in replacement for the lodash/fp
methods get
, set
, merge
, and omit
with a 90% smaller footprint.
Table of contents
Usage
import {
__,
add,
addWith,
assign,
assignWith,
call,
callWith,
get,
getWith,
getOr,
getWithOr,
has,
hasWith,
is,
isWith,
merge,
mergeWith,
remove,
removeWith,
set,
setWith
} from "unchanged";
const object: unchanged.Unchangeable = {
foo: "foo",
bar: [
{
baz: "quz"
}
]
};
const foo = get("foo", object);
const baz = set("bar[0].baz", "not quz", object);
const removeBaz = remove("bar[0].baz");
const sansBaz = removeBaz(object);
NOTE: There is no default
export, so if you want to import all methods to a single namespace you should use the import *
syntax:
import * as uc from "unchanged";
Types
This library is both written in, and provided with, types by TypeScript. The internal types used for specific parameters are scoped to the unchanged
namespace.
type Path = (number | string)[] | number | string;
type withHandler = (value: any, ...extraParams: any[]) => any;
interface Unchangeable {
[key: string]: any;
[index: number]: any;
}
Notice in the Unchangeable
interface, there is no reference to symbols. That is because to date, TypeScript does not support Symbols as an index type. If you need to use symbols as object keys, the best workaround I've found is to typecast when it complains:
const symbolKey: string = (Symbol("key") as unknown) as string;
const object: { [symbolKey]: string } = {
[symbolKey]: "bar"
};
If there is a better alternative for having dynamic Symbol indices, let me know! Happy to accept any PRs from those more experienced in TypeScript than myself.
Standard methods
get
function get(path: unchanged.Path, object: unchanged.Unchangeable): any;
Get the value at the path
requested on the object
passed.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(get("foo[0].bar", object));
console.log(get(["foo", 0, "bar"], object));
getOr
function getOr(
fallbackValue: any,
path: unchanged.Path,
object: unchanged.Unchangeable
): any;
Get the value at the path
requested on the object
passed, with a fallback value if that path does not exist.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(getOr("blah", "foo[0].bar", object));
console.log(getOr("blah", ["foo", 0, "bar"], object));
console.log(getOr("blah", "foo[0].nonexistent", object));
set
function set(
path: unchanged.Path,
value: any,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the value
assigned to the final key on the path
specified.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(set("foo[0].bar", "quz", object));
console.log(set(["foo", 0, "bar"], "quz", object));
remove
function remove(
path: unchanged.Path,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the final key on the path
removed if it exists.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(remove("foo[0].bar", object));
console.log(remove(["foo", 0, "bar"], object));
has
function has(path: unchanged.Path, object: unchanged.Unchangeable): boolean;
Returns true
if the object has the path provided, false
otherwise.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(has("foo[0].bar", object));
console.log(has(["foo", 0, "bar"], object));
console.log(has("bar", object));
is
function is(
path: unchanged.Path,
value: any,
object: unchanged.Unchangeable
): boolean;
Returns true
if the value at the path
in object
is equal to value
based on SameValueZero equality.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
console.log(is("foo[0].bar", "baz", object));
console.log(is(["foo", 0, "bar"], "baz", object));
console.log(is("foo[0].bar", "quz', object)); // false
add
function add(
path: unchanged.Path,
value: any,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the value
added at the path
specified. This can have different behavior depending on whether the item is an object or an array; objects will simply add / set the key provided, whereas arrays will add a new value to the end.
const object: unchanged.Unchangeable = {
foo: [
{
bar: 'baz'
}
]
};
console.log(add('foo', 'added value' object));
console.log(add(['foo'], 'added value', object));
console.log(add('foo[0].quz', 'added value' object));
console.log(add(['foo', 0, 'quz'], 'added value', object));
Notice that the Object
usage is idential to the set
method, where a key needs to be specified for assignment. In the case of an Array
, however, the value is pushed to the array at that key.
NOTE: If you want to add an item to a top-level array, pass null
as the key:
const object = ["foo"];
console.log(add(null, "bar", object));
merge
function merge(
path: unchanged.Path,
value: unchanged.Unchangeable,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object that is a deep merge of value
into object
at the path
specified. If you want to perform a shallow merge, see assign
.
const object1: unchanged.Unchangeable = {
foo: "bar",
baz: {
one: "value1",
deeply: {
nested: "value",
untouched: true
},
two: "value2"
}
};
const object2: unchanged.Unchangeable = {
one: "new value",
deeply: {
nested: "other value"
},
three: "value3"
};
console.log(merge("baz", object2, object1));
NOTE: If you want to merge
the entirety of both objects, pass null
as the key:
console.log(merge(null, object2, object1));
assign
function assign(
path: unchanged.Path,
value: unchanged.Unchangeable,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object that is a shallow merge of value
into object
at the path
specified. If you want to perform a deep merge, see merge
.
const object1: unchanged.Unchangeable = {
foo: "bar",
baz: {
one: "value1",
deeply: {
nested: "value",
untouched: true
},
two: "value2"
}
};
const object2: unchanged.Unchangeable = {
one: "new value",
deeply: {
nested: "other value"
},
three: "value3"
};
console.log(assign("baz", object2, object1));
NOTE: If you want to assign
the entirety of both objects, pass null
as the key:
console.log(assign(null, object2, object1));
call
function call(
path: unchanged.Path,
parameters: any[],
object: unchanged.Unchangeable,
context?: any = object
): any;
Call the method at the path
requested on the object
passed, and return what it's call returns.
const object: unchanged.Unchangeable = {
foo: [
{
bar(a, b) {
return a + b;
}
}
]
};
console.log(call("foo[0].bar", [1, 2], object));
console.log(call(["foo", 0, "bar"], [1, 2], object));
You can also provide an optional fourth parameter of context
, which will be the this
value in the method call. This will default to the object
itself.
const object: unchanged.Unchangeable = {
calculate: true,
foo: [
{
bar(a, b) {
return this.calculate ? a + b : 0;
}
}
]
};
console.log(call("foo[0].bar", [1, 2], object));
console.log(call("foo[0].bar", [1, 2], object, {}));
NOTE: Because context
is optional, it cannot be independently curried; you must apply it in the call when the object
is passed.
Transform methods
Each standard method has it's own related With
method, which accepts a callback fn
as the first curried parameter. In most cases this callback serves as a transformer for the value retrieved, set, merged, etc.; the exception is removeWith
, where the callback serves as a validator as to whether to remove or not.
The signature of all callbacks is the withHandler
specified in Types
. Because extraParams
are optional parameters, they cannot be independently curried; you must apply them in the call when the object
is passed.
getWith
function getWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable,
...extraParams?: any[]
): any;
Get the return value of fn
based on the value at the path
requested on the object
passed. fn
is called with the current value at the path
as the first parameter, and any additional parameters passed as extraParams
following that.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (value: any, nullValue: any): any =>
currentValue === nullValue ? null : currentValue;
console.log(getWith(fn, "foo[0].bar", object));
console.log(getWith(fn, "foo[0].bar", object, "baz"));
console.log(getWith(fn, ["foo", 0, "bar"], object));
console.log(getWith(fn, ["foo", 0, "bar"], object, "baz"));
getWithOr
function getWithOr(
fn: unchanged.withHandler,
fallbackValue: any,
path: unchanged.Path,
object: unchanged.Unchangeable,
...extraParams?: any[]
): any;
Get the return value of fn
based on the value at the path
requested on the object
passed, falling back to fallbackValue
when no match is found at path
. When a match is found, fn
is called with the current value at the path
as the first parameter, and any additional parameters passed as extraParams
following that.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (value: any, nullValue: any): any =>
currentValue === nullValue ? null : currentValue;
console.log(getWithOr(fn, "quz", "foo[0].bar", object));
console.log(getWithOr(fn, "quz", "foo[0].bar", object, "baz"));
console.log(getWithOr(fn, "quz", "foo[0].notFound", object, "baz"));
console.log(getWithOr(fn, "quz", ["foo", 0, "bar"], object));
console.log(getWithOr(fn, "quz", ["foo", 0, "bar"], object, "baz"));
console.log(getWithOr(fn, "quz", ["foo", 0, "notFound"], object, "baz"));
setWith
function setWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable,
...extraParams?: any[]
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the return value of fn
assigned to the final key on the path
specified. fn
is called with the current value at the path
as the first parameter, and any additional parameters passed as extraParams
following that.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (value: any, preventUpdate: boolean): any =>
preventUpdate ? currentValue : "quz";
console.log(setWith(fn, "foo[0].bar", object));
console.log(setWith(fn, "foo[0].bar", object, true));
console.log(setWith(fn, ["foo", 0, "bar"], object));
console.log(setWith(fn, ["foo", 0, "bar"], object, true));
removeWith
function removeWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable,
...extraParams?: any[]
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the final key on the path
removed if it exists and the return from fn
is truthy.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (
value: any,
shouldNotRemove: boolean
): boolean => !shouldNotRemove && value === "baz";
console.log(removeWith(fn, "foo[0].bar", object));
console.log(removeWith(fn, "foo[0].bar", object, true));
console.log(removeWith([fn, "foo", 0, "bar"], object));
console.log(removeWith([fn, "foo", 0, "bar"], object, true));
hasWith
function hasWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable,
...extraParams?: any[]
): boolean;
Returns true
if the return value of fn
based on the value returned from path
in the object
returns truthy, false
otherwise.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (
value: any,
shouldBeNull: boolean
): boolean => (shouldBeNull ? value === null : value === "baz");
console.log(hasWith(fn, "foo[0].bar", object));
console.log(hasWith(fn, "foo[0].bar", object, true));
console.log(hasWith(fn, ["foo", 0, "bar"], object));
console.log(hasWith(fn, ["foo", 0, "bar"], object, true));
console.log(hasWith(fn, "bar", object));
isWith
function isWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable
): boolean;
Returns true
if the return value of fn
based on the value returned from path
in the object
is equal to value
based on SameValueZero equality.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz",
quz: "not baz"
}
]
};
const fn: unchanged.withHandler = (value: any): number =>
value && value.length === 3;
console.log(isWith(fn, "foo[0].bar", object));
console.log(isWith(fn, ["foo", 0, "bar"], object));
console.log(isWith(fn, "foo[0].quz", object));
addWith
function addWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object based on the object
passed, with the return value of fn
added at the path
specified. This can have different behavior depending on whether the item is an object or an array; objects will simply add / set the key provided, whereas arrays will add a new value to the end.
const object: unchanged.Unchangeable = {
foo: [
{
bar: "baz"
}
]
};
const fn: unchanged.withHandler = (value: any) =>
value
? value
.split("")
.reverse()
.join("")
: "new value";
console.log(addWith(fn, "foo", object));
console.log(addWith(fn, ["foo"], object));
console.log(addWith(fn, "foo[0].bar", object));
console.log(addWith(fn, ["foo", 0, "bar"], object));
mergeWith
function mergeWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object that is a deep merge of the return value of fn
into object
at the path
specified if a valid mergeable object, else returns the original object. If you want to perform a shallow merge, see assignWith
.
const object1: unchanged.Unchangeable = {
foo: "bar",
baz: {
one: "value1",
deeply: {
nested: "value",
untouched: true
},
two: "value2"
}
};
const object2: unchanged.Unchangeable = {
one: "new value",
deeply: {
nested: "other value"
},
three: "value3"
};
const fn: unchanged.withHandler = (value: any) =>
value && value.one === "value1" ? object2 : null;
console.log(mergeWith(fn, "baz", object1));
console.log(mergeWith(fn, "baz.deeply", object1));
NOTE: If you want to merge
the entirety of both objects, pass null
as the key:
console.log(mergeWith(fn, null, object1));
assignWith
function assignWith(
fn: unchanged.withHandler,
path: unchanged.Path,
object: unchanged.Unchangeable
): unchanged.Unchangeable;
Returns a new object that is a shallow merge of the return value of fn
into object
at the path
specified if a valid mergeable object, else returns the original object. If you want to perform a deep merge, see mergeWith
.
const object1: unchanged.Unchangeable = {
foo: "bar",
baz: {
one: "value1",
deeply: {
nested: "value",
untouched: true
},
two: "value2"
}
};
const object2: unchanged.Unchangeable = {
one: "new value",
deeply: {
nested: "other value"
},
three: "value3"
};
const fn: unchanged.withHandler = (value: any) =>
value && value.one === "value1" ? object2 : null;
console.log(assignWith(fn, "baz", object1));
console.log(assignWith(fn, "baz.deeply", object1));
callWith
function callWith(
path: unchanged.Path,
parameters: any[],
object: unchanged.Unchangeable,
context?: any = object
): any;
Call the method returned from fn
based on the path
specified on the object
, and if a function return what it's call returns.
const object: unchanged.Unchangeable = {
foo: [
{
bar(a, b) {
return a + b;
}
}
]
};
const fn: unchanged.withHandler = (value: any): any =>
typeof value === fn
? fn
: () =>
console.error("Error: Requested call of a method that does not exist.");
console.log(callWith(fn, "foo[0].bar", [1, 2], object));
console.log(callWith(fn, ["foo", 0, "bar"], [1, 2], object));
callWith(fn, "foo[1].nope", object);
You can also provide an optional fourth parameter of context
, which will be the this
value in the method call. This will default to the object
itself.
const object: unchanged.Unchangeable = {
calculate: true,
foo: [
{
bar(a, b) {
return this.calculate ? a + b : 0;
}
}
]
};
const fn: unchanged.withHandler = (value: any): any =>
typeof value === fn
? fn
: () =>
console.error("Error: Requested call of a method that does not exist.");
console.log(callWith(fn, "foo[0].bar", [1, 2], object));
console.log(callWith(fn, "foo[0].bar", [1, 2], object, {}));
NOTE: Because context
is optional, it cannot be independently curried; you must apply it in the call when the object
is passed.
Additional objects
__
A placeholder value used to identify "gaps" in a curried function, allowing for earlier application of arguments later in the argument order.
import {__, set} from 'unchanged';
const thing = {
foo: 'foo';
};
const setFoo = set('foo', __, thing);
setFooOnThing('bar');
Differences from other libraries
lodash
lodash/fp
(the functional programming implementation of lodash
) is identical in implementation to unchanged
's methods, just with a 10.5x larger footprint. These methods should map directly:
- lodash => unchanged
curry.placeholder
=> __
get
=> get
getOr
=> getOr
merge
=> merge
omit
=> remove
set
=> set
ramda
ramda
is similar in its implementation, however the first big difference is that dot-bracket syntax is not supported by ramda
, only path arrays. The related methods are:
- ramda => unchanged
__
=> __
path
=> get
pathOr
=> getOr
merge
=> merge
omit
=> remove
assocPath
=> set
Another difference is that the ramda
methods that clone objects (assocPath
, for example) only work with objects; arrays are implicitly converted into objects, which can make updating collections challenging.
The last main difference is the way that objects are copied, example:
function Foo(value) {
this.value = value;
}
Foo.prototype.getValue = function() {
return this.value;
};
const foo = new Foo("foo");
const ramdaResult = assoc("bar", "baz", foo);
console.log(ramdaResult);
console.log(ramdaResult instanceof Foo);
const unchangedResult = set("bar", "baz", foo);
console.log(unchangedResult);
console.log(unchangedResult instanceof Foo);
This can make ramda
more performant in certain scenarios, but at the cost of having potentially unexpected behavior.
Other immutability libraries
This includes popular solutions like Immutable.js, seamless-immutable, mori, etc. These solutions all work well, but with one caveat: you need to buy completely into their system. Each of these libraries redefines how the objects are stored internally, and require that you learn a new, highly specific API to use these custom objects. unchanged
is unopinionated, accepting standard JS objects and returning standard JS objects, no transformation or learning curve required.
Browser support
- Chrome (all versions)
- Firefox (all versions)
- Edge (all versions)
- Opera 15+
- IE 9+
- Safari 6+
- iOS 8+
- Android 4+
Development
Standard stuff, clone the repo and npm install
dependencies. The npm scripts available:
benchmark
=> run benchmark suite comparing top-level and deeply-nested get
and set
operations with lodash
and ramda
build
=> run rollup
to build dist
files for CommonJS, ESM, and UMD consumersclean
=> run rimraf
on the dist
folderdev
=> run webpack dev server to run example app / playgrounddist
=> runs clean
and build
lint
=> run ESLint against all files in the src
folderlint:fix
=> run lint
with autofixing appliedprepublish
=> runs prepublish:compile
when publishingprepublish:compile
=> run lint
, test:coverage
, dist
test
=> run AVA test functions with NODE_ENV=test
test:coverage
=> run test
but with nyc
for coverage checkertest:watch
=> run test
, but with persistent watcher