virtual-scroll
Custom scroll event with inertia/momentum, touch (works on <=iOS7) and keyboard compatible.
This is a fork of Bartek Drozdz VirtualScroll util. See his article) for a complete description.
Goals of the fork
- Easier to add in a CommonJS / require environment
- Enable to create several distinct instances by using a prototype rather than a singleton
- Add some extra features
- modules (using a dedicated Emitter for instance)
Installation
npm i virtual-scroll -S
Usage & API
For in-depth usage and tutorial, you can check Bartek's article (link above).
-
new VirtualScroll(options)
Return a new instance of VirtualScroll. See the options below.
-
instance.on(fn, context)
Listen to the scroll event using the specified function (fn) and optional context.
-
instance.off(fn, context)
Remove the listener.
-
instance.destroy()
Will remove all events and unbind the DOM listeners.
Events note:
Each instance will listen only once to any DOM listener. These listener are enabled/disabled automatically. However, it's a good practice to always call destroy()
on your VirtualScroll instance, especially if you are working with a SPA.
Options
- mouseMultiplier: General multiplier for all mousewheel (including Firefox). Default to 1.
- touchMultiplier: Mutiply the touch action by two making the scroll a bit faster than finger movement. Default is 2.
- firefoxMultiplier: Firefox on Windows needs a boost, since scrolling is very slow. Default is 15.
- keyStep: How many pixels to move with each key press. Default is 120.
- preventTouch: If true, automatically call
e.preventDefault
on touchMove. Default is false. - unpreventTouchClass: Elements with this class won't
preventDefault
on touchMove. For instance, useful for a scrolling text inside a VirtualScroll-controled element. Default is vs-touchmove-allowed
. - limitInertia: if true, will leverage Lethargy to avoid everlasting scroll events (mostly on Apple Mouse, Trackpad, and free-wheel mouse). Default is false.
Todo
- In-depth tests
- Possibility to pass a 'keys' options (bind other keyboard keys)
- Add a "direction" option to force a single direction?