Error-Ninja
Error handling can be a pain, it's tempting to just pass strings to callbacks so it's easier to handle, but using a proper Error object is a better way and Error Ninja can help with this.
What's the Point?
- Outputs a human-readable error message in the console.
- Gives you an error ID so your code can identify the error.
- Allows you to include extra data in the error and output this in the console.
Define Your Error Messages
First, define a hash of error IDs and error messages.
var ErrorNinja = require('error-ninja').define({
'invalid-blog-id': 'The given blog ID does not exist!',
'attachment-too-big': 'You cannot upload an attachment that big!',
'some-error': 'Woah, this code is buggy!'
});
Create and Throw Errors
Now you can create an error. You can throw this error just like any other.
var err = new ErrorNinja('invalid-blog-id');
throw err;
Include Data in the Error
If you need to include some extra properties in the error you can specify the second parameter. By default this data will be output to the console if the error is thrown, and you'll also be able to access it when handling your error.
var err = new ErrorNinja('attachment-too-big', { fileSize: 17483, maxSize: 1024 });
throw err;
Turn Off Data Console Output
To prevent the extra error data being output in the console you can do one of two things:
- Pass false as the 3rd argument when creating an error:
var err = new ErrorNinja('some-error', { abc: 'do-not-output' }, false);
- Or you can turn off data output for all errors created by this instance of Error Ninja:
var ErrorNinja = require('error-ninja').define({ ... }, { outputData: false });
Access Useful Properties in the Error
Apart from the usual error properties you can also access the following additional properties that should help with handling your errors.
var err = new ErrorNinja('attachment-too-big', { fileSize: 17483, maxSize: 1024 });
err.id;
err.human;
err.data;