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t

toji

npm

30.53M

total weekly downloads

Packages

Current Co-maintainers

Former Co-maintainers

14 packages

gl-matrix

Javascript Matrix and Vector library for High Performance WebGL apps

watlas

[![Build Status](https://github.com/toji/watlas/actions/workflows/build.yml/badge.svg)](https://github.com/toji/watlas/actions/workflows/build.yml) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)

webgpu

WebGPU for node

@webgpu/glslang

This is a GLSL-to-SPIR-V compiler for the Web and Node. It is a WebAssembly build of [glslang](https://github.com/KhronosGroup/glslang).

@webgpu/glslang-web

@webgpu/glslang-web-singlefile

@webgpu/shaderc

@webgpu/types

This package defines Typescript types (`.d.ts`) for the upcoming [WebGPU standard](https://github.com/gpuweb/gpuweb/wiki/Implementation-Status).

webvr-polyfill

Use WebVR today, on mobile or desktop, without requiring a special browser build.

@webxr-input-profiles/assets

assets

@webxr-input-profiles/motion-controllers

[![Build Status](https://travis-ci.com/immersive-web/webxr-input-profiles.svg?branch=master)](https://travis-ci.org/immersive-web/webxr-input-profiles)

@webxr-input-profiles/registry

Registry for profile ids and their associated button layouts

webxr-polyfill

Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.

wgsl-preprocessor

A simple, template literals-based preprocessor for WGSL shaders