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rubber-ducky

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Gem Version License: MIT

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Rubber Ducky Ruby Library

Welcome to the rubber-ducky Ruby library! This library provides an easy-to-use interface for encoding and decoding Rubber Ducky scripts into binary files and vice versa. Whether you're a beginner or a seasoned developer, this README will guide you through everything you need to know to get started and make the most of this library.

Table of Contents

Installation

To install the rubber-ducky gem, simply add it to your Gemfile or install it directly using gem:

gem install rubber-ducky

Alternatively, you can include it in your Gemfile:

gem 'rubber-ducky'

Then, run bundle install to install the gem.

Basic Usage

Let's start with the basics. The rubber-ducky library allows you to encode and decode Rubber Ducky scripts. Here’s how to use it:

Encoding a Script

To encode a Rubber Ducky script, you'll first need a script written in a plain text file. Let's assume you have a file named payload.txt with the following content:

DELAY 500
GUI r
DELAY 500
STRING cmd
CTRL-SHIFT ENTER
DELAY 1000
ALT y
DELAY 500
STRING netsh advfirewall set allprofiles state off
ENTER

To encode this script into a binary file, use the following code:

require 'rubber-ducky'

Rubber::Ducky.encode('payload.txt', output: 'inject.bin', language: 'us')

This will generate a binary file named inject.bin that can be used with a Rubber Ducky USB device.

Decoding a Binary File

Decoding a binary file back to its script form is just as easy. Assuming you have a binary file named inject.bin, you can decode it like this:

require 'rubber-ducky'

decoded_script = Rubber::Ducky.decode('inject.bin', output: 'payload-decode.txt', language: 'us')
puts "Decoded content:"
puts decoded_script

This will output the decoded script to the console and save it to payload-decode.txt.

Advanced Usage

Now that you're familiar with the basics, let's dive into some advanced features.

Customizing Encoding and Decoding

You can customize the encoding and decoding processes by directly manipulating the content before encoding or after decoding. For example:

require 'rubber-ducky'

# Read the script from a file
script = File.read('payload.txt')

# Modify the script if needed
script.gsub!('500', '1000') # Change all delays from 500ms to 1000ms

# Encode the modified script
Rubber::Ducky.encode(script, output: 'inject.bin', language: 'us')

# Decode it back to verify the changes
decoded_script = Rubber::Ducky.decode('inject.bin')
puts decoded_script

Working with Different Languages

The library supports multiple keyboard layouts. You can specify the language using the language option. For example, to encode a script using the German keyboard layout:

Rubber::Ducky.encode('payload.txt', output: 'inject.bin', language: 'de')

Similarly, to decode a file encoded with the German layout:

decoded_script = Rubber::Ducky.decode('inject.bin', language: 'de')

Professional Tips and Tricks

For advanced users, here are some tips to make the most of the rubber-ducky library.

Integrating with Other Tools

You can easily integrate this library with other Ruby tools and frameworks. For example, you can use it in a Rails application to generate payloads on the fly:

class PayloadsController < ApplicationController
  def create
    script = params[:script]
    file_path = Rails.root.join('tmp', 'inject.bin')

    Rubber::Ducky.encode(script, output: file_path, language: 'us')

    send_file file_path, type: 'application/octet-stream', filename: 'inject.bin'
  end
end

Error Handling

The library is designed to be robust, but you should still handle potential errors gracefully:

begin
  Rubber::Ducky.encode('payload.txt', output: 'inject.bin', language: 'us')
rescue StandardError => e
  puts "An error occurred during encoding: #{e.message}"
end

Best Practices

  • Test your payloads: Always test your payloads in a safe environment before deploying them.
  • Use version control: Keep your scripts under version control to track changes and collaborate with others.
  • Stay updated: Keep the library and your Ruby version up to date to avoid compatibility issues.

Contributing

We welcome contributions! If you'd like to contribute to this project, please fork the repository and submit a pull request.

License

This project is licensed under the MIT License - see the LICENSE file for details.


Whether you're automating tasks with a Rubber Ducky or exploring new ways to interact with devices, the rubber-ducky Ruby library offers a powerful and flexible toolset to get the job done. Happy coding!

rubber-ducky

rubber-ducky

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Package last updated on 15 Nov 2024

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