Sarus
A WebSocket JavaScript library.
Features
- Automatically reconnects WebSocket connections when they are severed
- Handles rebinding eventListener functions to new WebSocket connections created to replace closed connections
- Uses a message queue to dispatch messages over the WebSocket connection, which means:
- Messages don't get lost if the WebSocket connection is not open
- Message sending gets retried if the WebSocket connection is not open
- Messages can be persisted in browser storage, so that they remain even after webpage refreshes.
Install
npm i @anephenix/sarus
Usage
After installing Sarus, you can use the client library with your frontend
codebase:
import Sarus from '@anephenix/sarus';
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
});
Sarus creates a WebSocket connection to the url. You can then attach event
listener functions to that WebSocket client via sarus
for events like:
- When the socket receives a message
- When an error occurs on the socket
- When the socket is closed
- When a new socket is opened
Here's an example of attaching events on client initialization:
const noteOpened = () => console.log('Connection opened');
const parseMessage = (event) => {
const message = JSON.parse(event.data);
};
const noteClosed = () => console.log('Connection closed');
const throwError = (error) => throw error;
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
eventListeners: {
open: [noteOpened],
message: [parseMessage],
close: [noteClosed],
error: [throwError],
},
});
You can specify all of the event listeners at initialisation, or just one of them:
const parseMessage = (event) => {
const message = JSON.parse(event.data);
};
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
eventListeners: {
message: [parseMessage],
},
});
You can also add eventListeners after client initialization:
const storeMessage = (event) => {
const store = window.localStorage;
let record = store.getItem('messages');
if (!record) {
record = [];
} else {
record = JSON.parse(record);
}
record.push(event.data);
store.setItem('messages', JSON.stringify(record));
};
sarus.on('message', storeMessage);
You can also use it to send messages to the WebSocket server:
sarus.send('Hello world');
Automatic WebSocket reconnection
WebSockets can close unexpectedly. When a WebSocket instance is closed, it
cannot be reopened. To re-establish a WebSocket connection, you have to create
a new WebSocket
instance to replace the closed instance.
Usually you would handle this by writing some JavaScript to wrap the WebSocket
interface, and trigger opening a new WebSocket connection upon a close event
occurring.
Sarus will do this automatically for you.
It does this by attaching a connect
function on the close
event happening
on the WebSocket
instance. If the WebSocket
instance closes, the connect
function will simply create a new WebSocket
instance with the same
parameters that were passed to the previous instance.
The connect
function is called immediately by default, and it will repeat
this until it gets a WebSocket
instance whose connection is open.
If you do not want the WebSocket to reconnect automatically, you can pass the
reconnectAutomatically
parameter into the sarus client at the point of
initializing the client, like the example below.
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
reconnectAutomatically: false,
});
Disconnecting a WebSocket connection
There may be a case where you wish to close a WebSocket connection (such as
when logging out of a service). Sarus provides a way to do that:
sarus.disconnect();
Calling that function on the sarus client will do 2 things:
- Set the
reconnectAutomatically
flag to false. - Close the WebSocket connection.
Event listeners listening on the WebSocket's close event will still trigger,
but the client will not attempt to reconnect automatically.
If you wish to close the WebSocket but not override the reconnectAutomatically
flag, pass this:
sarus.disconnect(true);
The client will attempt to reconnect automatically.
Delaying WebSocket reconnection attempts
When a connection is severed and the sarus client tries to reconnect
automatically, it will do so with a delay of 1000ms (1 second).
If you pass a number, then it will delay the reconnection attempt by that time
(in miliseconds):
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
retryConnectionDelay: 500,
});
** NOTE **
In the past this option needed to be explicitly passed, but we decided to
change it to be enabled by default. Without it, any disconnection could result
in thousands of attempted reconnections by one client in the space of a few
seconds.
Attaching and removing event listeners
When a WebSocket connection is closed, any functions attached to events emitted
by that WebSocket instance need to be attached to the new WebSocket instance.
This means that you end up writing some JavaScript that handles attaching event
listener functions to new WebSocket instances when they get created to replace
closed instances.
Sarus does this for you. You have 2 ways to attach functions to your WebSocket
event listeners - either when creating the Sarus instance, or after it exists:
const noteOpened = () => console.log('Connection opened');
const parseMessage = (event) => {
const message = JSON.parse(event.data);
};
const noteClosed = () => console.log('Connection closed');
const throwError = (error) => throw error;
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
eventListeners: {
open: [noteOpened],
message: [parseMessage],
close: [notedClosed],
error: [throwError],
},
});
In this example, those functions will be bound to the WebSocket instance. If
the WebSocket instance's connection closes, a new WebSocket instance is
created by Sarus to reconnect automatically. The event listeners set in Sarus
will be attached to that new WebSocket instance automatically.
That is one way that Sarus allows you to bind event listeners to events on the
WebSocket connection. Another way to do it is to call the on
function on the
Sarus instance, like this:
const storeMessage = (event) => {
const store = window.localStorage;
let record = store.getItem('messages');
if (!record) {
record = [];
} else {
record = JSON.parse(record);
}
record.push(event.data);
store.setItem('messages', JSON.stringify(record));
};
sarus.on('message', storeMessage);
If you want to remove a function from a WebSocket event listener, you can do
that by calling the off
function on Sarus like this:
sarus.off('message', storeMessage);
sarus.off('message', 'storeMessage');
If you attempt to remove an event listener function which is not in the list of
event listeners, then an error will be thrown by Sarus. This is a deliberate
behaviour of Sarus. Rather than silently failing to remove a function because
it was not there (or perhaps there was a misspelling of the function name), it
will explicitly throw an error, so that the developer can be made aware of it
and handle it as they wish.
If the developer is happy for an event listener removal to fail without
throwing an error, they can pass this to the off
function:
sarus.off('message', 'myNonExistentFunction', { doNotThrowError: true });
Queuing messages for delivery when the WebSocket connection is severed
Sending a message from a Websocket client to the server depends on the
WebSocket connection being open. If the connection is closed, then you will
need to either prevent the messages from being sent (block message delivery),
or you will need to queue the messages for delivery (queue message delivery).
Either option requires writing some JavaScript to do that.
To handle this case, Sarus implements a client-based message queue, so that
messages are sent only when there is an open WebSocket connection.
The message queue is stored in memory. If the web page is refreshed, then the
messages in the queue will be lost. If you want to persist the messages in the
queue between web page refreshes, you can pass an option to Sarus to have the
messages stored using the sessionStorage protocol:
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
storageType: 'session',
});
The sessionStorage protocol guarantees that messages are stored between
web page refreshes, but only in the context of that web page's browser tab or
window. The messages will not persist in new browser tabs/windows, or after the
browser has been closed.
If you want the storage of those messages to persist beyond web page sessions,
then you can use the localStorage protocol as the storage mechanism:
const sarus = new Sarus({
url: 'wss://ws.anephenix.com',
storageType: 'local',
});
LocalStorage guarantees that the messages are persisted beyond browsers being
closed and reopened, as well as when the page is opened in a new tab/window.
NOTE When persisting messages, be careful that the messages are safe to
persist in browser storage, and do not contain sensitive information. If you
want messages to be wiped when the user closes the browser, use 'session' as
the storage type.
NOTE Each web browser implements arbitrary limits for how much data can be
stored in sessionStorage/localStorage for a domain. When that limit is reached,
the web browser will throw a QUOTA_EXCEEDED_ERR error. The limits tend to be in
the 5MB-10MB range, but do vary between browsers.
If you think that there is a potential case for you ending up queuing at least
5MB of data in messages to send to a WebSocket server, then you may want to
wrap sarus.send
function calls in a try/catch statement, so as to handle
those messages, should they occur.
Advanced options
Sarus has a number of other options that you can pass to the client during
initialization. They are listed in the example below:
const sarus = new Sarus({
url: 'wss.anephenix.com',
protocols: 'hybi-00',
retryProcessTimePeriod: 25,
storageKey: 'messageQueue',
});
The protocols
property is used to specify the sub-protocol that the WebSocket
connection should use. You can pass either a string, or an array of strings.
The retryProcessTimePeriod
property is used to help buffer the time between
trying to resend a message over a WebSocket connection. By default it is a
number, 50 (for 50 miliseconds). You can adjust this value in the client
instance.
The storageKey
property is a key that is used with sessionStorage and
localStorage to store and retrieve the messages in the message queue. By
default it is set to 'sarus'. You can set this to another string value if
you wish. You can also inspect the message queue independently of Sarus by
making calls to the sessionStorage/localStorage api with that key.
Using the library in your frontend code with babel, webpack, rollup, etc.
The code for the library is written using ES2015 features, and the idea is that
developers can directly load that code into their application, rather than
loading it as an external dependency in a transpiled and minified format.
This gives the developer the freedom to use it as they wish with the frontend
tools that they use, be it Babel, WebPack, Rollup, or even Browserify.
Developing locally and running tests
npm t
This will run tests using jest and with code coverage enabled.
License and Credits
© 2020 Anephenix OÜ. Sarus is licensed under the MIT License.