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@bitmovin/player-integration-conviva

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@bitmovin/player-integration-conviva

Conviva analytics integration for the Bitmovin Player

  • 3.0.1
  • Source
  • npm
  • Socket score

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76
decreased by-26.92%
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Bitmovin Player Conviva Analytics Integration

Compatibility

This version of the Conviva Analytics Integration works only with Player Version >= 8.2.x. The recommended and tested version of the Conviva SDK is 2.151.0.36981. See CHANGELOG for details.

Getting Started

  1. Clone Git repository
  2. Install node.js
  3. Install required npm packages: npm install
  4. Run tasks:
  • npm run lint to lint TypeScript files
  • npm run build to build project into dist directory
  • npm run start to open test page in browser, build and reload changed files automatically

Usage

  1. Build the script by running npm run build

  2. Include bitmovinplayer-analytics-conviva.js after conviva-core-sdk.min.js in your HTML document

  3. Create an instance of ConvivaAnalytics before calling player.load(...) and pass in your Conviva CUSTOMER_KEY and optional configuration properties:

    var playerConfig = {
      key: 'YOUR-PLAYER-KEY',
      // ...
    };
    
    var container = document.getElementById('player');
    var player = new bitmovin.player.Player(container, playerConfig);
    
    // A ConvivaAnalytics instance is always tied to one player instance
    var conviva = new bitmovin.player.analytics.ConvivaAnalytics(player, 'CUSTOMER_KEY', {
      debugLoggingEnabled: true, // optional
      gatewayUrl: 'https://youraccount-test.testonly.conviva.com', // optional, TOUCHSTONE_SERVICE_URL for testing
    });
    
    var sourceConfig = {
      // ...
    };
    
    player.load(sourceConfig).then(function() {
      console.log('player loaded');
    }, function(reason) {
      console.error('player setup failed', reason);
    });
    
  4. Release the instance by calling conviva.release() before destroying the player by calling player.destroy()

Advanced Usage

VPF tracking

If you would like to track custom VPF (Video Playback Failures) events when no actual player error happens (e.g. the server closes the connection and return net::ERR_EMPTY_RESPONSE or after a certain time of stalling) you can use following API to track those deficiencies.

conviva.reportPlaybackDeficiency('Some Error Message', Conviva.Client.ErrorSeverity.FATAL);

See ConvivaAnalytics.ts for parameter details.

Conviva suggests an timeout of about ~10 seconds and before reporting an error to conviva and providing feedback the user.

Content Metadata handling

If you want to override some content metadata attributes you can do so by adding the following:

let metadataOverrides = {
  applicationName: 'App Name',
  viewerId: 'uniqueViewerId',
  custom: {
    customTag: 'customValue',
  },
  encodedFrameRate: 24,
  // … 
};

// …
// Initialize ConvivaAnalytics
// …

conviva.updateContentMetadata(metadataOverrides);

Those values will be cleaned up after the session is closed.

See ConvivaAnalytics.ts for details about more attributes.

Consecutive playback

If you want to use the same player instance for multiple playback, just load a new source with player.load(…). The integration will close the active session.

player.load({…});

FAQs

Package last updated on 16 May 2019

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